Files
hl2sdk/game/client/c_baseviewmodel.h
T
2026-05-23 08:14:28 +00:00

24 lines
580 B
C

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Client side view model implementation. Responsible for drawing
// the view model.
//
// $NoKeywords: $
//=============================================================================//
#ifndef C_BASEVIEWMODEL_H
#define C_BASEVIEWMODEL_H
#ifdef _WIN32
#pragma once
#endif
#include "c_baseanimating.h"
#include "utlvector.h"
#include "baseviewmodel_shared.h"
#ifdef TF_CLIENT_DLL
bool TeamFortress_ShouldFlipClientViewModel( void );
#endif //TF_CLIENT_DLL
#endif // C_BASEVIEWMODEL_H