28 Commits

Author SHA1 Message Date
Accelerator ef2a8df7e0 2.2.0
build / build with mms1.12 on oldlinux (push) Has been cancelled
build / build with mms1.12 on linux (push) Has been cancelled
build / build with mms1.12 on win (push) Has been cancelled
build / Release (push) Has been cancelled
New method for changing the MaxClients limit. Thanks to @A1mDev
2025-11-18 18:57:20 +03:00
Accelerator aa143fb0e0 Bump version
build / build with mms1.12 on oldlinux (push) Failing after 2m21s
build / build with mms1.12 on linux (push) Failing after 35s
build / build with mms1.12 on win (push) Has been cancelled
build / Release (push) Has been cancelled
2025-07-12 20:24:28 +03:00
Accelerator 44ee0e7a02 Fix build
build / build with mms1.12 on oldlinux (push) Failing after 2m18s
build / build with mms1.12 on linux (push) Failing after 2m56s
build / build with mms1.12 on win (push) Has been cancelled
build / Release (push) Has been cancelled
2025-07-12 17:19:33 +03:00
Accelerator 11ab6e1e54 Safe Memory Patching
Using `baseserver.h` (https://github.com/L4D-Community/Left4Downtown2/blob/master/extension/l4d2sdk/baseserver.h) instead of hardcoded offsets. Thanks @A1mDev
2025-07-12 17:08:37 +03:00
Accelerator e5e9bac1c0 Update l4dtoolz_mm.cpp 2024-05-15 05:19:40 +03:00
Accelerator e1a6182665 Update l4dtoolz_mm.cpp 2024-05-08 18:27:12 +03:00
Accelerator 679b6f54c0 Update l4dtoolz_mm.cpp 2024-05-08 10:17:02 +03:00
Accelerator c7ee545ce9 2.0.1
Always reply to a lobby request if the server is already reserved.
2024-05-07 20:08:42 +03:00
Accelerator f665622521 Update l4dtoolz_mm.cpp 2024-05-05 15:05:40 +03:00
Accelerator f77ced2d2d Fix windows build 2024-05-05 14:13:16 +03:00
Accelerator a5ebdd6e82 v2.0.0 2024-05-05 14:08:27 +03:00
Accelerator bd0e49fdf7 l4d build fix 2022-05-10 19:05:13 +03:00
Accelerator c59039a46d Added optional parameter maxplayers for cmd line 2022-05-10 18:52:38 +03:00
Accelerator f5e47d6b81 Fix crash on allocation client index size
Thanks @shqke and @A1mDev for help in solving the problem https://github.com/ValveSoftware/Source-1-Games/issues/3387#issuecomment-873475609
2021-07-04 06:52:56 +05:00
Accelerator 2044279f06 Update l4dtoolz_mm.cpp 2021-06-30 12:35:29 +05:00
Accelerator 87774f26b6 Update to version 1.1.0.0
Some fixes, code optimizations and changes to the `maxplayers` variable increment method
2021-06-30 12:06:37 +05:00
TyUser feba1152dc Update l4dtoolz_mm.cpp 2015-11-02 19:16:30 +05:00
TyUser 444671419b Update l4dtoolz_mm.cpp 2015-11-01 20:49:58 +05:00
Ivailo Spasov 8bacceee37 Remove sv_removehumanlimit as it is no longer needed
Left4dead 2 no longer need sv_removehumanlimit and
some of the old signatures are better approach for
maxplayer is used.

Signed-off-by: Ivailo Spasov <ivailosp@abv.bg>
2013-07-09 12:57:40 +03:00
Ivailo Spasov 954b4d71fd Update l4d2 linux signatures
Signed-off-by: Ivailo Spasov <ivailosp@abv.bg>
2013-07-06 02:52:53 +03:00
Ivailo Spasov 8dbe52e6f3 Fix for linux version of l4dtoolz
Signed-off-by: Ivailo Spasov <ivailosp@abv.bg>
2013-01-21 23:49:12 +02:00
Ivailo Spasov 6f6564cc4d Fix windows build and some minor fixes
Signed-off-by: Ivailo Spasov <ivailosp@abv.bg>
2013-01-21 22:27:24 +02:00
Ivailo Spasov 2b9ddf260d Print git version hash if available 2013-01-21 17:42:39 +02:00
Ivailo Spasov 934b59b480 Code clean up
Signed-off-by: Ivaylo Spasov <ivailosp@abv.bg>
2013-01-21 17:42:20 +02:00
Ivailo Spasov 488c5fd7f8 Revert "TEST: revert server to 18 players limit"
This reverts commit 5ca6c4d7cb.
2013-01-21 17:41:48 +02:00
Ivailo Spasov 5ca6c4d7cb TEST: revert server to 18 players limit
Signed-off-by: Ivailo Spasov <ivailosp@abv.bg>
2012-12-22 16:54:36 +02:00
Ivailo Spasov d57988f545 Update l4d1 signatures
Signed-off-by: Ivailo Spasov <ispasov@abv.bg>
2012-12-14 14:38:47 -08:00
Ivailo Spasov 4d6400d8bd init commit
Signed-off-by: Ivailo Spasov <ivailosp@abv.bg>
2012-12-14 14:38:27 -08:00