more work on initialization

This commit is contained in:
aap
2016-06-25 23:14:18 +02:00
parent a906d58bcb
commit dd901ebfa3
14 changed files with 132 additions and 80 deletions
-5
View File
@@ -125,11 +125,6 @@ initializeRender(void)
glGenVertexArrays(1, &vao);
glBindVertexArray(vao);
registerBlock("Scene");
registerBlock("Object");
registerUniform("u_matColor");
registerUniform("u_surfaceProps");
glGenBuffers(1, &ubo_scene);
glBindBuffer(GL_UNIFORM_BUFFER, ubo_scene);
glBindBufferBase(GL_UNIFORM_BUFFER, gl3::findBlock("Scene"), ubo_scene);