doc: refactor folder organization

This commit is contained in:
Swann Martinez
2020-02-20 14:44:24 +01:00
parent e21995a36d
commit 536cf4cf7b
18 changed files with 21 additions and 4 deletions
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About
=====
.. toctree::
:maxdepth: 1
:name: toc-about
introduction
@@ -7,4 +7,4 @@ A film is an idea carved along the whole production process by many different pe
Nowadays it's a known fact that real-time rendering technologies allows to speedup traditional linear production by reducing drastically the iteration time across different steps. All majors industrial CG solutions are moving toward real-time horizons to bring innovative interactive workflows. But this is a microscopic, per-task/solution vision of real-time rendering benefits for the animation production. What if we step-back, get a macroscopic picture of an animation movie pipeline and ask ourself how real-time could change our global workflow ? Could-it bring better ways of working together by giving more visibility between departments during the whole production ?
The multi-user addon is an attempt to experiment real-time parallelisation between different production stage. By replicating blender data blocks over the networks, it allows different artists to collaborate on a same scene in real-time.
The multi-user addon is an attempt to experiment real-time parallelism between different production stage. By replicating blender data blocks over the networks, it allows different artists to collaborate on a same scene in real-time.

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Getting started
===============
.. toctree::
:maxdepth: 1
:name: toc-getting-started
install
quickstart
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:caption: About
:name: sec-about
introduction
about/introduction
.. toctree::
:maxdepth: 1
:caption: Getting started
:name: sec-learn
install
quickstart
getting_started/install
getting_started/quickstart
.. toctree::
:maxdepth: 1