From ed2c72319031d4b06fdaaec3b37eab8cd81d8cca Mon Sep 17 00:00:00 2001 From: Alexey Olendor <137941487+Lolendor@users.noreply.github.com> Date: Wed, 24 Dec 2025 21:25:06 +0300 Subject: [PATCH] Update README.md --- README.md | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 17f83e9..bcee5c7 100644 --- a/README.md +++ b/README.md @@ -16,12 +16,14 @@ Web-based port of GTA: Vice City running in browser via WebAssembly. ``` 2. **Configure Assets** (Optional): - The project can use the **DOS.Zone CDN** by default. However, if you want to use local assets: - * Download your assets into the `vcsky/{fetched, fetched-ru}/{data/..., audio/..., anim/..., models/...}` and `vcbr/{vc-sky-en-v6.data.br, vc-sky-en-v6.wasm.br, vc-sky-ru-v6.data.br, vc-sky-ru-v6.wasm.br}` directories. - -3. **Launch the Application**: + + By default, the project uses the **DOS Zone CDN**. For local hosting, download and place assets in [(see structure)](#project-structure): + * **Resources:** `vcsky/fetched/` (or `fetched-ru/`) — `data`, `audio`, `anim`, `models` folders. + * **Binaries:** `vcbr/` — `.wasm.br` and `.data.br` files for your chosen language. +4. **Launch the Application**: Choose one of the setup methods below: * **Docker** (Recommended for most users) — fast and isolated. + * **PHP** — Simply upload the folder to your web server (FTP/Hosting). * **Manual Installation** — for development and customization. ## Setup & Running