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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Includes all the headers/declarations necessary to access the
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// engine interface
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef ENGINEINTERFACE_H
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#define ENGINEINTERFACE_H
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#ifdef _WIN32
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#pragma once
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#endif
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// these stupid set of includes are required to use the cdll_int interface
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#include "mathlib/vector.h"
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//#include "wrect.h"
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#define IN_BUTTONS_H
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// engine interface
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#include "cdll_int.h"
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#include "icvar.h"
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// engine interface singleton accessors
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extern IVEngineClient *engine;
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extern class IGameUIFuncs *gameuifuncs;
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extern class IEngineSound *enginesound;
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extern class IMatchmaking *matchmaking;
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extern class IXboxSystem *xboxsystem;
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extern class IAchievementMgr *achievementmgr;
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extern class CSteamAPIContext *steamapicontext;
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#endif // ENGINEINTERFACE_H
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