Improve sync classes (#108)

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maybegreat48 authored and GitHub committed 2023-02-23 23:11:35 +00:00
1 parent 9bf112e043
commit f71748dd1d
78 files changed
+928 -303

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@@ -0,0 +1,12 @@
#pragma once
#include "netsync/CProjectBaseSyncDataNode.hpp"
#pragma pack(push, 4)
struct CEntityScriptGameStateDataNode : CSyncDataNodeInfrequent
{
bool m_visible; //0x00C0
bool m_uses_collision; //0x00C1
bool m_fixed; //0x00C2
}; //Size: 0x00C3
static_assert(sizeof(CEntityScriptGameStateDataNode) == 0xC4);
#pragma pack(pop)