Commit Graph
18 Commits
Author SHA1 Message Date
Ryan ad824270b9 Improved Node Classes & More (#33) 2024-08-07 20:11:50 -04:00
Ryan ec19493aed Session Events (#32) 2024-07-27 22:24:50 -04:00
AAA-ALR 66a418c923 Change Ent Pool (#30) 2024-07-22 22:50:02 -04:00
tyackman 7c78535a48 Fixed Inconsisent Casing In Some Classes (#27) 2024-07-15 21:59:37 -04:00
maybegreat48andmaybegreat48 9ef64d8529 Small Fix (#26)
Co-authored-by: maybegreat48 <email@hostname>
2024-07-15 11:59:35 -04:00
maybegreat48andmaybegreat48 3887e8cce5 Vector Improvements (#25)
Co-authored-by: maybegreat48 <email@hostname>
2024-07-15 11:12:40 -04:00
maybegreat48 d62a02a6d7 SC Sessions (#24) 2024-07-13 14:56:19 -04:00
maybegreat48andmaybegreat48 f03408c9bd fix rlGamerHandle (#23)
Co-authored-by: maybegreat48 <email@hostname>
2024-07-09 20:12:20 -04:00
maybegreat48 59eed0b48b Add CEventInventoryItemPickedUp (#21)
CEvent
CEventGroup
2024-07-07 11:32:27 -04:00
maybegreat48andmaybegreat48 22102c8ef5 feat(script): add some broadcast stuff (#20)
Co-authored-by: maybegreat48 <email@hostname>
2024-07-06 17:29:46 -04:00
tyackmanandRyan 57dea47acc fwBasePool and encryption (#10)
* Create pools.hpp

Handles variable encryption for memory pools

* Add missing include to classes.cpp

* Create fwBasePool.hpp

* I might do it right one day

* Add missing pragma directive

peabrain moment

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Co-authored-by: Ryan <[email protected]>
2024-06-13 17:05:36 -04:00
Ryan 515edbcad8 Guid (#11)
* add guid

* Update Guid.hpp

* it’s too late for all of this

* format
2024-06-13 17:04:16 -04:00
maybegreat48 1d566f2332 More stuff (#8)
* Merge

* feat(netsync): add CPedAttachData

* feat(netsync): add CPlayerHealthData

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2023-11-09 21:09:45 +01:00
maybegreat48 0132075d1c Netsync stuff (#5)
* feat(metric): add rlMetric

* fix(metric): serializer fix

* feat(tls): add tlsContext

* feat(fwEntity): add entity classes

* fix: add import

* fix(vector): constexpr ctors

* feat(ped): add CPed

* feat(sync): add sync nodes

* feat(netsync): add netSyncDataNode::IsActive

* feat(netsync): first node

* fix: make GetData accessible

* fix: make netSyncDataNode an abstract class

* fix(netsync): the compiler is too smart for its own good

* feat(netsync): add CObjectCreationData

* feat(netsync): add CPlayerAppearanceData

* feat(netsync): CVehicleCreationData

* feat(netsync): add CPickupCreationData

* feat(netsync): add CPhysicalAttachData

* feat(netsync): add CVehicleProximityMigrationData

* feat(netsync): add CPedTaskTreeData

* feat(network): add CScriptedGameEvent

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2023-10-09 15:01:36 +02:00
maybegreat48 ca56c5acdd Entities (#4)
* feat(metric): add rlMetric

* fix(metric): serializer fix

* feat(tls): add tlsContext

* feat(fwEntity): add entity classes

* fix: add import

* fix(vector): constexpr ctors

* feat(ped): add CPed

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2023-09-29 23:45:35 +02:00
maybegreat48andmaybegreat48 8d335c795b Add rlMetric (#3)
* feat(metric): add rlMetric

* fix(metric): serializer fix

* feat(tls): add tlsContext

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Co-authored-by: maybegreat48 <email@hostname>
2023-09-23 23:47:58 +02:00
maybegreat48andmaybegreat48 6bf009fae7 feat(rage): add atArray (#2)
Co-authored-by: maybegreat48
2023-08-27 12:21:16 +02:00
maybegreat48 a2a74e151a Invoker stuff (#1)
* feat: initialize classes repo

* feat(script): stuff for native invoker

* feat: add some more classes

* feat(player): complete CNetworkPlayerMgr

* feat(network): add some more stuff

* feat(network): add rlGamerInfo

* feat(player): add CPlayerInfo
2023-08-26 21:12:04 +02:00