diff --git a/netsync/nodes/player/CPlayerGameStateDataNode.hpp b/netsync/nodes/player/CPlayerGameStateDataNode.hpp index 0e537c8..532a320 100644 --- a/netsync/nodes/player/CPlayerGameStateDataNode.hpp +++ b/netsync/nodes/player/CPlayerGameStateDataNode.hpp @@ -115,6 +115,8 @@ public: uint16_t unk_01AC; //0x01AC uint16_t unk_01AE; //0x01AE uint16_t unk_01B0; //0x01B0 + bool new_01B2; + bool new_01B3; bool pad_01B2; //0x01B2 bool unk_01B3; //0x01B3 bool m_no_collision; //0x01B4 @@ -130,7 +132,7 @@ public: float m_melee_weapon_damage_modifier; //0x01C8 Divisor: 0x3F800000 float unk_01CC; //0x01CC bool unk_01D0; //0x01D0 - char pad_01D1[15]; //0x01D1 + char pad_01D1[11]; //0x01D1 float unk_01E0; //0x01E0 float unk_01E4; //0x01E4 float unk_01E8; //0x01E8