Add CPlayerCameraDataNode and updated globals (#104)

This commit is contained in:
maybegreat48
2023-02-12 22:01:39 +00:00
committed by GitHub
parent 5f1261b3a9
commit c8ee3082ae
2 changed files with 30 additions and 3 deletions
+3 -3
View File
@@ -484,7 +484,7 @@ struct GlobalPlayerBDEntry
SCR_BOOL GamerTagShowArrow;
SCR_BOOL CarWashInProgress;
INTERIOR_INDEX CurrentInteriorIndex;
SCR_INT PAD_0246; // TODO
SCR_INT CurrentShopIndex; // things like clothing and tattoo stores
SCR_INT CurrentStoreIndex; // the stores in the map which can be held up
SCR_BOOL ShopActive; // any shop
SCR_BOOL InTaxi;
@@ -492,7 +492,7 @@ struct GlobalPlayerBDEntry
SCR_INT PrimaryHairColor;
SCR_INT SecondaryHairColor;
SCR_INT FriendlyPlayers; // bitset of player team relgroups that obtain a Respect relationship with player
SCR_BOOL KilledByPlayer; // verify
SCR_BOOL IsInvisible;
SCR_BOOL InImpromptuDeathmatch;
SCR_VEC3 ImpromptuDeatmatchStartPosition;
SCR_INT PAD_0569; // not read by scripts, impromptu DM related
@@ -544,7 +544,7 @@ struct GlobalPlayerBDEntry
SCR_INT CurrentlyUsingArenaTrapActivatedTime;
ARCADE_GAME ArcadeGame;
SCR_INT DancePartner;
SCR_INT PAD_0445;
SCR_INT CayoPericoFlags;
SCR_INT BeachPartyFlags;
uint64_t PAD_0477[10]; // I don't think we'll ever be able to figure out what this does
SCR_INT ThreeCardPokerStyle;