#pragma once #include "security/ObfVar.hpp" #include #pragma pack(push, 8) class GameDataHash { public: bool m_is_japanese_version; std::array m_data; char new_0104[0x18]; // Obf64, This stores the game skeleton hash combined with some other function hashes, added b3570 }; static_assert(sizeof(GameDataHash) == 0x11C); #pragma pack(pop)