Lua Scripting (#1334)

Closes #83
Fixes #1309
Fixes #1287
Fixes #1129 (actually fixed now)
This commit is contained in:
maybegreat48
2023-06-06 07:40:40 +00:00
committed by GitHub
parent 35bb398c01
commit 03c1a96b67
201 changed files with 156682 additions and 838 deletions
@@ -6,6 +6,7 @@
#include "gta/script_id.hpp"
#include "gta_util.hpp"
#include "hooking.hpp"
#include "lua/lua_manager.hpp"
#include "natives.hpp"
#include "services/players/player_service.hpp"
#include "util/session.hpp"
@@ -127,6 +128,8 @@ namespace big
if (g.session.chat_commands && message[0] == g.session.chat_command_prefix)
command::process(std::string(message + 1), std::make_shared<chat_command_context>(player));
else
g_lua_manager->trigger_event<"chat_message_received">(player->id(), message);
}
break;
}