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Many different fixes (#2749)
* fix(BytePatch): regression in world spawn bypass introduced in #2669 * fix(View/Network): session join options not updating after language change * fix(RapidFire): prevent game from crashing by filling up the bullet pool * refactor(Settings): don't save certain settings that users usually don't want to have enabled * fix(CustomWeapons): render weapon names properly * fix(reaction): names don't appear in chat
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@@ -1510,10 +1510,10 @@ namespace big
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// World Model Spawn Bypass
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{
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"WMSB",
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"48 85 C0 0F 84 ? ? ? ? 8B 48 ? C1 E9 ? F6 C1 ? 0F 84 ? ? ? ? 45 84 E4",
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"48 85 C0 0F 84 ? ? ? ? 8B 48 50",
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[](memory::handle ptr)
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{
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g_pointers->m_gta.m_world_model_spawn_bypass = ptr;
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g_pointers->m_gta.m_world_model_spawn_bypass = ptr.as<PVOID>();
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}
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},
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// Blame Explode
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