Many different fixes (#2749)

* fix(BytePatch): regression in world spawn bypass introduced in #2669
* fix(View/Network): session join options not updating after language change
* fix(RapidFire): prevent game from crashing by filling up the bullet pool
* refactor(Settings): don't save certain settings that users usually don't want to have enabled
* fix(CustomWeapons): render weapon names properly
* fix(reaction): names don't appear in chat
This commit is contained in:
Andreas Maerten
2024-02-21 23:34:11 +01:00
committed by GitHub
parent 1064077b9c
commit 6149b8ec9b
8 changed files with 57 additions and 52 deletions
+2 -2
View File
@@ -1510,10 +1510,10 @@ namespace big
// World Model Spawn Bypass
{
"WMSB",
"48 85 C0 0F 84 ? ? ? ? 8B 48 ? C1 E9 ? F6 C1 ? 0F 84 ? ? ? ? 45 84 E4",
"48 85 C0 0F 84 ? ? ? ? 8B 48 50",
[](memory::handle ptr)
{
g_pointers->m_gta.m_world_model_spawn_bypass = ptr;
g_pointers->m_gta.m_world_model_spawn_bypass = ptr.as<PVOID>();
}
},
// Blame Explode