Menu revamp (#3274)

* Complete player and network UI redesign, meant to show all features instead of stuffing them into tiny boxes
* Added option to delete player vehicles
* Better clone player (now clones head blend too)
* Better host token spoofing, with an option to enter your own
* Better host token spoofing detection
* Better desync kick prot detections
* A script blocker for the entire session (per-player options will be added later)
* Added option to spoof data/DLC hashes
* Logging framework that allows developers to easily debug false positives
* Major protection improvements
This commit is contained in:
maybegreat48
2024-06-27 08:32:17 +00:00
committed by GitHub
parent 6d29a81291
commit 74ecf22ecf
96 changed files with 3146 additions and 2041 deletions
+2
View File
@@ -24,6 +24,8 @@ namespace big
// Patch blocked explosions
explosion_anti_cheat_bypass::m_can_blame_others =
memory::byte_patch::make(g_pointers->m_gta.m_blame_explode.as<uint16_t*>(), 0xE990).get();
explosion_anti_cheat_bypass::m_set_script_flag =
memory::byte_patch::make(g_pointers->m_gta.m_blame_explode.sub(0x12).as<uint32_t*>(), 0x90909090).get();
explosion_anti_cheat_bypass::m_can_use_blocked_explosions =
memory::byte_patch::make(g_pointers->m_gta.m_explosion_patch.sub(12).as<uint16_t*>(), 0x9090).get();