Mr-X-GTA
dda0daff24
fix: some fixes ( #195 )
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2026-01-27 17:54:27 +01:00
Mr-X-GTA
c28bcb9872
Fix Network
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2024-10-06 18:24:22 +02:00
Mr-X-GTA
82b8eaef39
Update for b3337 ( #1 )
...
* Merge "BE fixes and additions"
* Merge "Add BattlEye server"
* Apply diff
* feat: bypass BE kicks from legit hosts
* fix: remove patched stuff
* Remove duplicate chat spammer notification (#2 )
---------
Co-authored-by: Cringe-Arab <evmeschenco@gmail.com >
2024-09-27 22:47:41 +02:00
gir489
f66f96295b
Project include cleanup ( #3404 )
2024-07-23 13:40:30 +02:00
HCR-750F
d59f8d85c1
Add more translation keys ( #3024 )
2024-05-03 17:29:24 +02:00
Andreas Maerten
fcdeeba7ed
Give optimisation hints to compiler ( #2929 )
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feat(invoker): add compiler hints
chore(get network event data): added translation TODO
feat(native hooks): add compiler hint to crashes
feat(render): add likely compiler hint to on_present
feat(thread pool): add compiler hints
Added hook likely/unlikely switches to debug/crash scenarios.
Added HEX_TO_UPPER call on the AC verifier offsets.
Added more fuzzer unlikely attributes.
Replaced some hard coded numbers with their unhashed _J variants.
Added more unlikely attributes to singleton initializer checks.
Added more likely/unlikely attributes to certain scenarios.
2024-04-22 19:48:22 +02:00
Andreas Maerten
99afa8dfbb
refactor!: Rewrite of the old notification service ( #2866 )
...
The main goal was improving the readability of the original code however some ugliness remains.
- Swapped from pointer singleton to instance singleton
- Actually make use of the alpha logic that used to be present
- Added a counter to notifications to indicate if something is being spammed
- Notification timeouts reset if they're sent to the queue again
2024-03-23 00:04:49 +01:00
Andreas Maerten
88036b91da
refactor: switch RAGE_JOAAT with string literal functions ( #2806 )
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Why? Shorter to write and removes the macro usage
I used the following regex to find all occurrences:
```r
RAGE_JOAAT\("(.*?)"\)
```
then the following to replace it all:
```r
"$1"_J
```
2024-03-12 09:42:11 +01:00
maybegreat48
22e15e95d6
Optimizations ( #2649 )
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* fix(Respawn): fix respawn in SP
* fix: re-enable bigobj
* fix: update creator's stack size
* fix: use BOOLs instead of bools
* fix(gitignore): hide .pyc files
2023-12-29 17:07:00 +01:00
MegaMemeMoment
45600d7306
fix(hooks): return types ( #1834 )
...
fixes a bunch of return types that were seemingly copied from IDA without manual verification
2023-07-25 15:52:21 +02:00
maybegreat48
bd84dbaa40
General improvements ( #1693 )
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* remove(replay): remove replay interface
* fix(context_menu): better console controls
* feat(protections): improve protections
* feat(protections): actually fix parachute crash
* feat(protections): kick rejoin
* feat(context_menu): more context menu stuff
2023-07-12 19:03:29 +02:00
maybegreat48
11cd9ab004
Mission fixes and modder detection improvements ( #1598 )
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* feat(protections): improve protections
* fix: fix mission start
2023-07-05 09:30:06 +02:00
maybegreat48
0af712537f
Update to 1.67 ( #1407 )
2023-06-14 23:29:25 +02:00
Rxann
b8e8bccd1c
feat(Notifications): Added push_success function ( #1340 )
2023-06-05 21:46:20 +02:00
Quentin E. / iDeath
5a4dc03121
Feat ptr cache continued ( #1227 )
2023-04-14 17:54:07 +01:00
maybegreat48
97a8c5d60b
Add more spoofing options and added clang-format ( #1020 )
...
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com >
2023-03-01 21:27:15 +00:00
Yimura
c75a17256e
Update for 1.66 ( #929 )
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* feat(crossmap): update thanks @Aure7138
* feat(TSE): updated most hashes
* feat(ScriptEventHandler): Remove abused TSE hashes
* feat(pointers): fix snitl
* fix(pointers): region code
* fix(pointers): handle join request
* fix(pointers): decode session info
* fix(pointers): connect to peer
* fix(pointers): decode peer info
* fix(pointers): add player to session
* fix(pointers): handle join request
* fix(pointers): Is Matchmaking Session Valid
* fix(pointers): send session matchmaking attributes
* fix(pointers): process matchmaking find response
* fix(pointers): serialize join request message
* fix(TSE): updated lost few, thanks @Rimmuru
* fix(Menu): update menu (#930 )
* fix(globals): mechanic global
* feat(meta): bump version
* feat(spoofing): remove patched stuff
* fix(self): off radar timer offset
* fix(overlay): retain last position
* feat(self): commented dance mode
* feat(spoofing): add note about spoofing not working
Co-authored-by: maybegreat48 <96936658+maybegreat48@users.noreply.github.com >
2023-02-03 23:00:56 +00:00
Yimura
8028db84b3
feat: Translation Service ( #844 )
...
Co-authored-by: mrwoowoo <github@hiqaq.com >
Co-authored-by: LiamD-Flop <40887493+LiamD-Flop@users.noreply.github.com >
2023-02-01 18:46:33 +00:00
Forever Gone
7db4c9d20b
Improve CEventNetwork and add comments sEntityDamagedData ( #665 )
2022-12-08 10:28:41 +01:00
maybegreat48
a427ccb914
Toxic update ( #641 )
2022-12-06 16:12:02 +00:00
maybegreat48
bbd13dd06d
Lessen breakup kicks and more ( #625 )
2022-11-21 15:42:12 +00:00
tupoy-ya
bc05ecd78c
refactor!: Replace premake5 with CMake. ( #551 )
...
Co-authored-by: tupoy-ya <tupoy-ya@users.noreply.github.com >
2022-11-08 21:08:58 +00:00