# Table: scr_function Table for calling and hooking GTA script functions. Calls must be made in the fiber pool. ## Functions (5) ### `call_script_function(script_name, function_name, pattern, return_type_string, args_)` Calls a script function with the given arguments. Returns the return value as the given type. **Example Usage:** ```lua local value = scr_function.call_script_function("freemode", "wear_sunglasses_at_night", "69 42 06 66", "bool", { { "int", 69 }, { "float", 4.20 }, { "int", 666 } }) ``` - **Parameters:** - `script_name` (string): Name of the script. - `function_name` (string): Name of the function. This parameter needs to be unique. - `pattern` (string): Pattern to scan for within the script. - `return_type_string` (string): Return type of the function. Supported types are **"int"**, **"bool"**, **"const char\*/string"**, **"ptr/pointer/*"**, **"float"**, and **"vector3"**. Anything different will be rejected. - `args_` (table): Arguments to pass to the function. Supported types are the same as return types. **Example Usage:** ```lua scr_function.call_script_function(script_name, function_name, pattern, return_type_string, args_) ``` ### `call_script_function(script_name, instruction_pointer, return_type_string, args_)` Calls a script function directly using the function position with the given arguments. Returns the return value as the given type. **Example Usage:** ```lua local value = scr_function.call_script_function("freemode", 0xE792, "string", { { "int", 191 } }) ``` - **Parameters:** - `script_name` (string): Name of the script. - `instruction_pointer` (integer): Position of the function within the script. - `return_type_string` (string): Return type of the function. Supported types are **"int"**, **"bool"**, **"const char\*/string"**, **"ptr/pointer/*"**, **"float"**, and **"vector3"**. Anything different will be rejected. - `args_` (table): Arguments to pass to the function. Supported types are the same as return types. **Example Usage:** ```lua scr_function.call_script_function(script_name, instruction_pointer, return_type_string, args_) ``` ### `add_script_function_hook(script_name, hook_name, pattern, hook_func)` Hooks a script function. If the callback returns `false`, the original function is skipped, and values in `rets` are pushed to the stack. If `true`, the original function executes normally. - **Parameters:** - `script_name` (string): Name of the script. - `hook_name` (string): Name of the hook. This parameter needs to be unique. - `pattern` (string): Pattern to scan for within the script. - `hook_func` (string): The callback function. It receives args and rets, which can be read or set via `get/set_int/uns/float/string/reference` methods. Return value determines whether to skip or execute the original function. **Example Usage:** ```lua scr_function.add_script_function_hook("some_script", "my_hook", "2D 00 ? ? 00 61", function(args, rets) local val = args:get_int(0) if val == 1 then rets:set_int(0, 100) return false end return true end) ``` ### `add_script_function_hook(script_name, hook_name, instruction_pointer, hook_func)` Hooks a script function directly using the function position. If the callback returns `false`, the original function is skipped, and values in `rets` are pushed to the stack. If `true`, the original function executes normally. - **Parameters:** - `script_name` (string): Name of the script. - `hook_name` (string): Name of the hook. This parameter needs to be unique. - `instruction_pointer` (int): Position of the function within the script. - `hook_func` (string): The callback function. It receives args and rets, which can be read or set via `get/set_int/uns/float/string/reference` methods. Return value determines whether to skip or execute the original function. **Example Usage:** ```lua scr_function.add_script_function_hook("some_script", "my_hook", 0x10BE, function(args, rets) local val = args:get_int(0) if val == 1 then rets:set_int(0, 100) return false end return true end) ``` ### `remove_script_function_hook(script_name, hook_name)` Removes an existing script function hook. - **Parameters:** - `script_name` (string): Name of the script associated with the hook. - `hook_name` (string): The unique name provided during add_script_function_hook. **Example Usage:** ```lua scr_function.remove_script_function_hook("some_script", "my_hook") ```