Files
YimMenu/src/backend/commands/player/vehicle/burst_tyres.cpp
T
maybegreat48 4a5dccd547 Huge protection improvements and other stuff (#1963)
* feat(protections): add a fuzzer
* feat(protections): improve protections
* feat(spoofing): add warning
* feat(world): force object cleanup
* fix(weapons): fix custom weapon code
* fix(weapons): fix for #1983
2023-08-19 13:01:08 +02:00

38 lines
988 B
C++

#include "backend/player_command.hpp"
#include "natives.hpp"
#include "pointers.hpp"
#include "util/teleport.hpp"
namespace big
{
class burst_tyres : player_command
{
using player_command::player_command;
virtual void execute(player_ptr player, const command_arguments& _args, const std::shared_ptr<command_context> ctx) override
{
Ped ped = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(player->id());
if (!PED::IS_PED_IN_ANY_VEHICLE(ped, true))
{
g_notification_service->push_warning("TOXIC"_T.data(), "ERROR_PLAYER_IS_NOT_IN_VEHICLE"_T.data());
}
else
{
Vehicle vehicle = PED::GET_VEHICLE_PED_IS_IN(ped, false);
if (entity::take_control_of(vehicle))
{
VEHICLE::SET_VEHICLE_TYRES_CAN_BURST(vehicle, true);
for (int tire = 0; tire < 8; tire++)
{
VEHICLE::SET_VEHICLE_TYRE_BURST(vehicle, tire, true, 1000.0f);
}
}
}
}
};
burst_tyres g_burst_tyres("burstwheels", "Burst Vehicle Tyres", "Removes their tyres", 0);
}