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* refactor(globals): use macro's for to_json/from_json * refactor(globals): switch from global pointer to global instance
10 lines
223 B
C++
10 lines
223 B
C++
#include "backend/looped/looped.hpp"
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namespace big
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{
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void looped::vehicle_is_targetable()
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{
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if (g_local_player && g_local_player->m_vehicle)
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g_local_player->m_vehicle->m_is_targetable = g.vehicle.is_targetable;
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}
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} |