Files
YimMenu/src/backend/commands/player/misc/join_ceo.cpp
T
maybegreat48andYimura ce5c317d87 Commands (#725)
* feat(Commands): Prototype command system
* feat(Commands): Chat commands
* refactor(Toxic): convert most options into commands
* feat(Protections): block breakup kicks on other players as host
* refactor(Kicks): convert most options into commands
* refactor(Commands): add labels and descriptions to all commands
* feat(Commands): cleanup on unload
* refactor(Troll): convert most options into commands
* refactor(Misc): convert most options into commands
* refactor(Teleport): convert most options into commands
* feat(Commands): Variadic commands and toggleable bools
* feat(Hotkeys): hotkeys now use commands
* fix(Chat): fix the chat window locking up when a message is sent
* fix(Commands): properly handle spoofed username
* fix(Spam): update filter

Co-authored-by: Yimura <[email protected]>
2022-12-22 21:23:32 +00:00

20 lines
533 B
C++

#include "backend/player_command.hpp"
#include "natives.hpp"
#include "pointers.hpp"
#include "core/scr_globals.hpp"
#include "script_function.hpp"
namespace big
{
class join_ceo : player_command
{
using player_command::player_command;
virtual void execute(player_ptr player, const std::vector<std::uint64_t>& _args, const std::shared_ptr<command_context> ctx)
{
scr_functions::join_ceo({ player->id(), 0, false, false });
}
};
join_ceo g_join_ceo("joinceo", "Join CEO/MC", "Joins the player's CEO/MC", 0, false);
}