Files
YimMenu/src/backend/commands/self/clean_player.cpp
T
maybegreat48andYimura ce5c317d87 Commands (#725)
* feat(Commands): Prototype command system
* feat(Commands): Chat commands
* refactor(Toxic): convert most options into commands
* feat(Protections): block breakup kicks on other players as host
* refactor(Kicks): convert most options into commands
* refactor(Commands): add labels and descriptions to all commands
* feat(Commands): cleanup on unload
* refactor(Troll): convert most options into commands
* refactor(Misc): convert most options into commands
* refactor(Teleport): convert most options into commands
* feat(Commands): Variadic commands and toggleable bools
* feat(Hotkeys): hotkeys now use commands
* fix(Chat): fix the chat window locking up when a message is sent
* fix(Commands): properly handle spoofed username
* fix(Spam): update filter

Co-authored-by: Yimura <[email protected]>
2022-12-22 21:23:32 +00:00

18 lines
408 B
C++

#include "backend/command.hpp"
#include "natives.hpp"
#include "util/entity.hpp"
namespace big
{
class clean_player : command
{
using command::command;
virtual void execute(const std::vector<std::uint64_t>&, const std::shared_ptr<command_context> ctx)
{
entity::clean_ped(self::ped);
}
};
clean_player g_clean_player("clean", "Clean Player", "Cleans the player of wetness and decals", 0);
}