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https://github.com/Mr-X-GTA/YimMenu.git
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* feat(Commands): Prototype command system * feat(Commands): Chat commands * refactor(Toxic): convert most options into commands * feat(Protections): block breakup kicks on other players as host * refactor(Kicks): convert most options into commands * refactor(Commands): add labels and descriptions to all commands * feat(Commands): cleanup on unload * refactor(Troll): convert most options into commands * refactor(Misc): convert most options into commands * refactor(Teleport): convert most options into commands * feat(Commands): Variadic commands and toggleable bools * feat(Hotkeys): hotkeys now use commands * fix(Chat): fix the chat window locking up when a message is sent * fix(Commands): properly handle spoofed username * fix(Spam): update filter Co-authored-by: Yimura <[email protected]>
33 lines
2.0 KiB
C++
33 lines
2.0 KiB
C++
#pragma once
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#include "command.hpp"
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#include "services/players/player_service.hpp"
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namespace big
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{
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class player_command;
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class player_all_component : public command
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{
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player_command* m_parent;
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protected:
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virtual void execute(const std::vector<std::uint64_t>& args, const std::shared_ptr<command_context> ctx = std::make_shared<default_command_context>()) override;
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virtual std::optional<std::vector<std::uint64_t>> parse_args(const std::vector<std::string>& args, const std::shared_ptr<command_context> ctx = std::make_shared<default_command_context>()) override;
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public:
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player_all_component(player_command* parent, const std::string& name, const std::string& label, const std::string& description, std::optional<std::uint8_t> num_args);
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};
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class player_command : public command
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{
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friend player_all_component;
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std::unique_ptr<player_all_component> m_all_component;
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protected:
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virtual void execute(const std::vector<std::uint64_t>& args, const std::shared_ptr<command_context> ctx = std::make_shared<default_command_context>()) override;
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virtual void execute(player_ptr player, const std::vector<std::uint64_t>& args, const std::shared_ptr<command_context> ctx = std::make_shared<default_command_context>()) = 0;
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virtual std::optional<std::vector<std::uint64_t>> parse_args(const std::vector<std::string>& args, const std::shared_ptr<command_context> ctx = std::make_shared<default_command_context>()) override;
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virtual std::optional<std::vector<std::uint64_t>> parse_args_p(const std::vector<std::string>& args, const std::shared_ptr<command_context> ctx = std::make_shared<default_command_context>()) { return std::vector<std::uint64_t>(); };
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public:
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void call(player_ptr player, const std::vector<std::uint64_t>& args, const std::shared_ptr<command_context> ctx = std::make_shared<default_command_context>());
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player_command(const std::string& name, const std::string& label, const std::string& description, std::optional<std::uint8_t> num_args, bool make_all_version = true);
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};
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} |