From 1fca60874385a242b3ea2f8f63347744829ddcf6 Mon Sep 17 00:00:00 2001 From: UnkEcho Date: Fri, 26 Dec 2025 01:17:17 +0800 Subject: [PATCH] fix(heist): Fixed the issue of loading repeatedly when starting a heist mission with other players. (#789) --- src/game/hooks/Spoofing/WriteNetArrayData.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/game/hooks/Spoofing/WriteNetArrayData.cpp b/src/game/hooks/Spoofing/WriteNetArrayData.cpp index eec1bdb..6590405 100644 --- a/src/game/hooks/Spoofing/WriteNetArrayData.cpp +++ b/src/game/hooks/Spoofing/WriteNetArrayData.cpp @@ -13,7 +13,8 @@ namespace YimMenu::Hooks eFreemodeState m_LastState; public: - FreemodeStateKick(Player player, void* array) + FreemodeStateKick(Player player, void* array) : + m_Enabled(), m_LastState() { if (player.GetData().m_RunFreemodeStateKick && array == GSBD::Get()) {