From 4e78d04d87f59cbcd2c3147f729e9a21930361f8 Mon Sep 17 00:00:00 2001 From: maybegreat48 <96936658+maybegreat48@users.noreply.github.com> Date: Mon, 17 Mar 2025 13:15:20 -0400 Subject: [PATCH] fix(wanted): fix wanted level commands --- src/game/frontend/submenus/Self.cpp | 2 +- src/game/gta/Player.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/frontend/submenus/Self.cpp b/src/game/frontend/submenus/Self.cpp index b77157a..00cdaee 100644 --- a/src/game/frontend/submenus/Self.cpp +++ b/src/game/frontend/submenus/Self.cpp @@ -66,7 +66,7 @@ namespace YimMenu::Submenus weapons->AddItem(weaponsGlobalsGroup); AddCategory(std::move(weapons)); - auto vehicle = std::make_shared("Vehicle"); + auto vehicle = std::make_shared("Vehicle"); auto vehicleGlobalsGroup = std::make_shared("Globals"); auto vehicleMiscGroup = std::make_shared("Misc"); diff --git a/src/game/gta/Player.cpp b/src/game/gta/Player.cpp index 8a72346..7ba07db 100644 --- a/src/game/gta/Player.cpp +++ b/src/game/gta/Player.cpp @@ -184,7 +184,7 @@ namespace YimMenu void Player::SetWantedLevel(int level) { - PLAYER::SET_PLAYER_WANTED_LEVEL_NOW(GetId(), level); + PLAYER::SET_PLAYER_WANTED_LEVEL(GetId(), level, false); } void Player::SetVisibleLocally(bool visible)