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Vehicle Stuff (#326)
* Vehicle Stuff - Added feature "Call Mechanic". - Added safety check to prevent saving forbidden vehicles. - Added vehicle spawner with search box. - Added ped & object spawner. - Moved vehicle related things to a separate submenu. * Fix notification title * Bypass Delivery Cooldown
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@@ -20,7 +20,7 @@
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#include "game/backend/ScriptPointers.hpp"
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#include "game/frontend/GUI.hpp"
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#include "game/pointers/Pointers.hpp"
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#include "game/features/recovery/GiveVehicleReward.hpp"
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#include "game/features/vehicle/SavePersonalVehicle.hpp"
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namespace YimMenu
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{
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@@ -63,7 +63,7 @@ namespace YimMenu
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FiberPool::Init(16);
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ScriptMgr::AddScript(std::make_unique<Script>(&HotkeySystem::RunScript));
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ScriptMgr::AddScript(std::make_unique<Script>(&Commands::RunScript));
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ScriptMgr::AddScript(std::make_unique<Script>(&GiveVehicleReward::RunScript));
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ScriptMgr::AddScript(std::make_unique<Script>(&Features::SavePersonalVehicle::RunScript));
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ScriptMgr::AddScript(std::make_unique<Script>(&SavedPlayers::RunScript));
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if (!Pointers.LateInit())
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