Vehicle Stuff (#326)

* Vehicle Stuff

- Added feature "Call Mechanic".
- Added safety check to prevent saving forbidden vehicles.
- Added vehicle spawner with search box.
- Added ped & object spawner.
- Moved vehicle related things to a separate submenu.

* Fix notification title

* Bypass Delivery Cooldown
This commit is contained in:
Arthur authored and GitHub committed 2025-05-20 18:01:47 +00:00
1 parent 2baa84ba15
commit 735513ee72
16 files changed
+1333 -139

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@@ -20,7 +20,7 @@
#include "game/backend/ScriptPointers.hpp"
#include "game/frontend/GUI.hpp"
#include "game/pointers/Pointers.hpp"
#include "game/features/recovery/GiveVehicleReward.hpp"
#include "game/features/vehicle/SavePersonalVehicle.hpp"
namespace YimMenu
{
@@ -63,7 +63,7 @@ namespace YimMenu
FiberPool::Init(16);
ScriptMgr::AddScript(std::make_unique<Script>(&HotkeySystem::RunScript));
ScriptMgr::AddScript(std::make_unique<Script>(&Commands::RunScript));
ScriptMgr::AddScript(std::make_unique<Script>(&GiveVehicleReward::RunScript));
ScriptMgr::AddScript(std::make_unique<Script>(&Features::SavePersonalVehicle::RunScript));
ScriptMgr::AddScript(std::make_unique<Script>(&SavedPlayers::RunScript));
if (!Pointers.LateInit())