diff --git a/src/core/commands/HotkeySystem.cpp b/src/core/commands/HotkeySystem.cpp index 7105e04..7fc4ad3 100644 --- a/src/core/commands/HotkeySystem.cpp +++ b/src/core/commands/HotkeySystem.cpp @@ -27,7 +27,6 @@ namespace YimMenu m_CommandHotkeys.insert(std::make_pair(hash, link)); } - LOG(INFO) << "Registered " << m_CommandHotkeys.size() << " commands"; m_CommandHotkeys.at("chathelper"_J).m_Chain.clear(); // ensure chat is always bound m_CommandHotkeys.at("chathelper"_J).m_Chain.push_back(0x54); } diff --git a/src/game/hooks/Misc/AssistedAimShouldReleaseEntity.cpp b/src/game/hooks/Misc/AssistedAimShouldReleaseEntity.cpp index 411af15..c45c774 100644 --- a/src/game/hooks/Misc/AssistedAimShouldReleaseEntity.cpp +++ b/src/game/hooks/Misc/AssistedAimShouldReleaseEntity.cpp @@ -16,7 +16,8 @@ namespace YimMenu::Hooks if (!Pointers.AssistedAimFindNewTarget(a1)) { *(CDynamicEntity**)(a1 + 0x38) = entity; // failed, restore original entity to avoid issues - return true; + // return true; + // just hold on until we find a new entity } }