From 03c4a60abf07654a6eded8bed4d7c3a3b67c5e27 Mon Sep 17 00:00:00 2001 From: PlayDay <18056374+playday3008@users.noreply.github.com> Date: Wed, 2 Jul 2025 16:05:32 +0200 Subject: [PATCH] chore: small changes to LuaJIT CMake (#599) --- cmake/cross-compile.cmake | 1 + cmake/luajit.cmake | 6 +----- 2 files changed, 2 insertions(+), 5 deletions(-) diff --git a/cmake/cross-compile.cmake b/cmake/cross-compile.cmake index c255833..73bdcab 100644 --- a/cmake/cross-compile.cmake +++ b/cmake/cross-compile.cmake @@ -11,6 +11,7 @@ if(CROSSCOMPILE) # Set the CMake system name to Windows for cross-compilation set(CMAKE_SYSTEM_NAME Windows) + set(CMAKE_SYSTEM_VERSION 10.0.26100) # adjust the default behavior of the FIND_XXX() commands: # search programs in the host environment diff --git a/cmake/luajit.cmake b/cmake/luajit.cmake index ad9b229..ff00bae 100644 --- a/cmake/luajit.cmake +++ b/cmake/luajit.cmake @@ -1,11 +1,7 @@ include(FetchContent) -message("LuaJIT") +message(STATUS "Setting up LuaJIT") -# For some reason putting this into crosscompile.cmake doesn't work. -if(CROSSCOMPILE) - set(CMAKE_SYSTEM_VERSION 10.0.26100) -endif() set(LUAJIT_BUILD_TOOL OFF) set(LUAJIT_FORCE_UTF8_FOPEN ON)