#include "core/commands/Command.hpp" #include "game/backend/PersonalVehicles.hpp" #include "game/pointers/Pointers.hpp" namespace YimMenu { class RequestPersonalVehicle : public Command { using Command::Command; virtual void OnCall() override { if (!*Pointers.IsSessionStarted) return; PersonalVehicles::GetCurrent()->Request(); } }; static RequestPersonalVehicle _RequestPersonalVehicle{"requestpv", "Request Personal Vehicle", "Requests your current Personal Vehicle."}; }