#include "core/commands/BoolCommand.hpp" #include "core/hooking/DetourHook.hpp" #include "game/hooks/Hooks.hpp" #include "game/pointers/Pointers.hpp" namespace YimMenu::Features { class CheaterPool : public BoolCommand { using BoolCommand::BoolCommand; virtual void OnEnable() override { Pointers.SetJoinRequestPoolTypePatch->Apply(); Pointers.HandleJoinRequestIgnorePoolPatch->Apply(); } virtual void OnDisable() override { Pointers.SetJoinRequestPoolTypePatch->Restore(); Pointers.HandleJoinRequestIgnorePoolPatch->Restore(); } }; static CheaterPool _CheaterPool{"cheaterpool", "Cheater Pool", "Matchmaking will put you into sessions with other YimMenu users."}; } namespace YimMenu::Hooks { int Network::GetPoolType() { if (YimMenu::Features::_CheaterPool.GetState()) return 1; return BaseHook::Get>()->Original()(); } }