Files
YimMenuV2/src/game/gta/ScriptData.hpp
T
Arthur 16a6bc9081 Cache Script Pointers (#211)
* Cache Script Pointers

* Rewrite script pointers
2025-04-21 21:56:57 +00:00

40 lines
665 B
C++

#pragma once
#include "core/memory/Pattern.hpp"
namespace rage
{
class scrProgram;
}
namespace YimMenu
{
class ScriptData
{
std::uint8_t** m_Data;
std::uint32_t m_Pages;
std::uint32_t m_Size;
const char* m_Name;
public:
inline std::uint8_t** GetData() const
{
return m_Data;
}
inline std::uint32_t GetSize() const
{
return m_Size;
}
inline const char* GetName() const
{
return m_Name;
}
ScriptData(rage::scrProgram* program);
~ScriptData();
static uint8_t* GetCodeLocation(ScriptData* data, int idx);
static std::optional<uint32_t> GetCodeLocationByPattern(ScriptData* data, const SimplePattern& pattern);
};
}