added wrappers around math functions
This commit is contained in:
1 parent
80e0409d6a
commit
4a36d64f15
31 files changed
+204
-191
No files matched your search
+10
-10
@@ -135,8 +135,8 @@ CSprite::RenderOneXLUSprite(float x, float y, float z, float w, float h, uint8 r
|
||||
void
|
||||
CSprite::RenderOneXLUSprite_Rotate_Aspect(float x, float y, float z, float w, float h, uint8 r, uint8 g, uint8 b, int16 intens, float recipz, float rotation, uint8 a)
|
||||
{
|
||||
float c = cos(DEGTORAD(rotation));
|
||||
float s = sin(DEGTORAD(rotation));
|
||||
float c = Cos(DEGTORAD(rotation));
|
||||
float s = Sin(DEGTORAD(rotation));
|
||||
|
||||
float xs[4];
|
||||
float ys[4];
|
||||
@@ -261,8 +261,8 @@ CSprite::RenderBufferedOneXLUSprite_Rotate_Dimension(float x, float y, float z,
|
||||
{
|
||||
m_bFlushSpriteBufferSwitchZTest = 0;
|
||||
// TODO: replace with lookup
|
||||
float c = cos(DEGTORAD(rotation));
|
||||
float s = sin(DEGTORAD(rotation));
|
||||
float c = Cos(DEGTORAD(rotation));
|
||||
float s = Sin(DEGTORAD(rotation));
|
||||
|
||||
float xs[4];
|
||||
float ys[4];
|
||||
@@ -313,8 +313,8 @@ void
|
||||
CSprite::RenderBufferedOneXLUSprite_Rotate_Aspect(float x, float y, float z, float w, float h, uint8 r, uint8 g, uint8 b, int16 intens, float recipz, float rotation, uint8 a)
|
||||
{
|
||||
m_bFlushSpriteBufferSwitchZTest = 0;
|
||||
float c = cos(DEGTORAD(rotation));
|
||||
float s = sin(DEGTORAD(rotation));
|
||||
float c = Cos(DEGTORAD(rotation));
|
||||
float s = Sin(DEGTORAD(rotation));
|
||||
|
||||
float xs[4];
|
||||
float ys[4];
|
||||
@@ -365,8 +365,8 @@ void
|
||||
CSprite::RenderBufferedOneXLUSprite_Rotate_2Colours(float x, float y, float z, float w, float h, uint8 r1, uint8 g1, uint8 b1, uint8 r2, uint8 g2, uint8 b2, float cx, float cy, float recipz, float rotation, uint8 a)
|
||||
{
|
||||
m_bFlushSpriteBufferSwitchZTest = 0;
|
||||
float c = cos(DEGTORAD(rotation));
|
||||
float s = sin(DEGTORAD(rotation));
|
||||
float c = Cos(DEGTORAD(rotation));
|
||||
float s = Sin(DEGTORAD(rotation));
|
||||
|
||||
float xs[4];
|
||||
float ys[4];
|
||||
@@ -572,8 +572,8 @@ CSprite::RenderBufferedOneXLUSprite2D_Rotate_Dimension(float x, float y, float w
|
||||
{
|
||||
m_bFlushSpriteBufferSwitchZTest = 1;
|
||||
CRGBA col(intens * colour.red >> 8, intens * colour.green >> 8, intens * colour.blue >> 8, alpha);
|
||||
float c = cos(DEGTORAD(rotation));
|
||||
float s = sin(DEGTORAD(rotation));
|
||||
float c = Cos(DEGTORAD(rotation));
|
||||
float s = Sin(DEGTORAD(rotation));
|
||||
|
||||
Set6Vertices2D(&SpriteBufferVerts[6 * nSpriteBufferIndex],
|
||||
x + c*w - s*h,
|
||||
|
||||
Reference in new issue
Block a user