1.1 patch stuff
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@@ -44,10 +44,25 @@ void
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CClouds::Shutdown(void)
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{
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RwTextureDestroy(gpCloudTex[0]);
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#ifdef GTA3_1_1_PATCH
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gpCloudTex[0] = nil;
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#endif
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RwTextureDestroy(gpCloudTex[1]);
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#ifdef GTA3_1_1_PATCH
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gpCloudTex[1] = nil;
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#endif
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RwTextureDestroy(gpCloudTex[2]);
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#ifdef GTA3_1_1_PATCH
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gpCloudTex[2] = nil;
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#endif
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RwTextureDestroy(gpCloudTex[3]);
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#ifdef GTA3_1_1_PATCH
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gpCloudTex[3] = nil;
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#endif
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RwTextureDestroy(gpCloudTex[4]);
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#ifdef GTA3_1_1_PATCH
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gpCloudTex[4] = nil;
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#endif
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}
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void
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