Fixes for melees and various things

This commit is contained in:
eray orçunus committed 2020-05-20 20:21:27 +03:00
1 parent fd4cd3e8f1
commit 2ab3fb5dd0
15 files changed
+297 -196

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@@ -338,13 +338,13 @@ CObject::Init(void)
m_pCurSurface = outEntity;
else
m_pCurSurface = nil;
#if 0
if (GetModelIndex() == MI_BODYCAST)
nBodyCastHealth = 1000;
else
#endif
if (GetModelIndex() == MI_BUOY)
bTouchingWater = true;
// TODO(Miami): Second flag set initialization
m_area = AREA_EVERYWHERE;
}
bool