SetPosition, part 2

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Sergeanur committed 2020-05-02 15:28:19 +03:00
1 parent d23b2c423e
commit 52390062b3
14 files changed
+49 -49

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+3 -3
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@@ -116,11 +116,11 @@ SpawnCar(int id)
DebugMenuEntrySetAddress(carCol2, &v->m_currentColour2);
if(CModelInfo::IsBoatModel(id))
v->GetPosition() = TheCamera.GetPosition() + TheCamera.GetForward()*15.0f;
v->SetPosition(TheCamera.GetPosition() + TheCamera.GetForward()*15.0f);
else
v->GetPosition() = ThePaths.m_pathNodes[node].pos;
v->SetPosition(ThePaths.m_pathNodes[node].pos);
v->GetPosition().z += 4.0f;
v->GetMatrix().GetPosition().z += 4.0f;
v->SetOrientation(0.0f, 0.0f, 3.49f);
v->SetStatus(STATUS_ABANDONED);
v->m_nDoorLock = CARLOCK_UNLOCKED;