Add cutscene borders switch to the menu

This commit is contained in:
Sergeanur committed 2020-07-11 12:04:26 +03:00
1 parent 00bba630f6
commit 6eb8f6ae5a
6 files changed
+44 -3

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+10 -2
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@@ -254,7 +254,11 @@ DoFade(void)
fadeColor.a = alpha;
}
if(TheCamera.m_WideScreenOn){
if(TheCamera.m_WideScreenOn
#ifdef CUTSCENE_BORDERS_SWITCH
&& CMenuManager::m_PrefsCutsceneBorders
#endif
){
// what's this?
float y = SCREEN_HEIGHT/2 * TheCamera.m_ScreenReductionPercentage/100.0f;
rect.left = 0.0f;
@@ -862,7 +866,11 @@ Render2dStuff(void)
CReplay::Display();
CPickups::RenderPickUpText();
if(TheCamera.m_WideScreenOn)
if(TheCamera.m_WideScreenOn
#ifdef CUTSCENE_BORDERS_SWITCH
&& CMenuManager::m_PrefsCutsceneBorders
#endif
)
TheCamera.DrawBordersForWideScreen();
CPed *player = FindPlayerPed();