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implemented most of vice city path system
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@@ -198,6 +198,7 @@ CRenderer::RenderRoads(void)
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t = (CTreadable*)ms_aVisibleEntityPtrs[i];
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if(t->IsBuilding() && t->GetIsATreadable()){
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#ifndef MASTER
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#ifndef MIAMI
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if(gbShowCarRoadGroups || gbShowPedRoadGroups){
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int ind = 0;
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if(gbShowCarRoadGroups)
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@@ -206,6 +207,7 @@ CRenderer::RenderRoads(void)
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ind += ThePaths.m_pathNodes[t->m_nodeIndices[PATH_PED][0]].group;
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SetAmbientColoursToIndicateRoadGroup(ind);
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}
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#endif
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#endif
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RenderOneRoad(t);
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#ifndef MASTER
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