Weapon layer in Peds

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eray orçunus committed 2020-05-15 21:21:25 +03:00
1 parent ede6b7db6a
commit acd1ea9909
36 files changed
+2182 -875

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@@ -314,6 +314,7 @@ bool CGame::Initialise(const char* datFile)
printf("Streaming uses %dK of its memory", CStreaming::ms_memoryUsed / 1024);
LoadingScreen("Loading the Game", "Load animations", GetRandomSplashScreen());
CAnimManager::LoadAnimFiles();
CStreaming::LoadInitialWeapons();
CPed::Initialise();
CRouteNode::Initialise();
CEventList::Initialise();