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added forgotten function
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@@ -1859,7 +1859,10 @@ void CGarages::SetLeaveCameraForThisGarage(int16 garage)
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aGarages[garage].m_bCameraFollowsPlayer = true;
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}
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WRAPPER bool CGarages::IsThisCarWithinGarageArea(int16 garage, CEntity * pCar) { EAXJMP(0x427570); }
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bool CGarages::IsThisCarWithinGarageArea(int16 garage, CEntity * pCar)
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{
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aGarages[garage].IsEntityEntirelyInside3D(pCar, 0.0f);
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}
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bool CGarages::HasCarBeenCrushed(int32 handle)
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{
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