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fixed hanim for 64 bit
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@@ -579,7 +579,7 @@ CEntity::UpdateRpHAnim(void)
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char buf[256];
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if(this == (CEntity*)FindPlayerPed())
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for(i = 0; i < hier->numNodes; i++){
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RpHAnimStdKeyFrame *kf = (RpHAnimStdKeyFrame*)rpHANIMHIERARCHYGETINTERPFRAME(hier, i);
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RpHAnimStdInterpFrame *kf = (RpHAnimStdInterpFrame*)rpHANIMHIERARCHYGETINTERPFRAME(hier, i);
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sprintf(buf, "%6.3f %6.3f %6.3f %6.3f %6.3f %6.3f %6.3f %d %s",
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kf->q.imag.x, kf->q.imag.y, kf->q.imag.z, kf->q.real,
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kf->t.x, kf->t.y, kf->t.z,
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