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fixed original bug, when heli go ma if cars fly cheat activated
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@@ -732,7 +732,7 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int32
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if (FindPlayerVehicle() && (FindPlayerVehicle()->IsVehicle() && (
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FindPlayerVehicle()->GetModelIndex() == MI_DODO
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#ifdef FIX_BUGS
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|| CVehicle::bAllDodosCheat
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|| (CVehicle::bAllDodosCheat && !FindPlayerVehicle()->IsRealHeli())
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#ifdef ALLCARSHELI_CHEAT
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|| bAllCarCheat
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#endif
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