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cleaned up and updated animviewer; fixed animation bug
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@@ -1274,8 +1274,8 @@ void CPad::UpdatePads(void)
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GetPad(0)->UpdateMouse();
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#ifdef XINPUT
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GetPad(0)->AffectFromXinput(0);
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GetPad(1)->AffectFromXinput(1);
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GetPad(0)->AffectFromXinput(m_bMapPadOneToPadTwo ? 1 : 0);
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GetPad(1)->AffectFromXinput(m_bMapPadOneToPadTwo ? 0 : 1);
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#else
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CapturePad(0);
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#endif
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