erorcun
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435b8fe52e
|
Fix impossible bullets
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2021-08-15 18:34:43 +03:00 |
|
Nikolay Korolev
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88b4c7b50b
|
merge
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2021-08-08 15:34:02 +03:00 |
|
Sergeanur
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250727c9ca
|
Fix muzzleflash rotation
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2021-07-26 09:52:39 +03:00 |
|
Sergeanur
|
cafc0f3c10
|
Fix ridiculously accurate bullets when you shoot behind with enabled free camera
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2021-07-26 08:28:01 +03:00 |
|
Sergeanur
|
123f2fda9b
|
Fix ridiculously accurate bullets when you shoot behind with enabled free camera
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2021-07-26 08:22:57 +03:00 |
|
Sergeanur
|
bbbe9b2632
|
Fix enum use
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2021-07-22 07:06:54 +03:00 |
|
withmorten
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011aafa043
|
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
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2021-07-10 17:30:27 +02:00 |
|
withmorten
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6f103a3b82
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finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
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2021-07-10 02:06:43 +02:00 |
|
erorcun
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a8549e86a7
|
Sanitizer fixes 2
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2021-07-03 01:42:24 +03:00 |
|
withmorten
|
d17d437de3
|
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
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2021-06-28 13:57:05 +02:00 |
|
withmorten
|
cb3b3855b8
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rename clamp macro to Clamp to fix compilation with g++11
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2021-06-28 13:31:35 +02:00 |
|
Sergeanur
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f8297df9c5
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Redo ReadSaveBuf + common.h cleanup
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2021-06-28 05:12:54 +03:00 |
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withmorten
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f3a931e1c9
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Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
This reverts commit af7573ddbe.
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2021-06-26 19:14:46 +02:00 |
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erorcun
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af7573ddbe
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Revert "Redo ReadSaveBuf + common.h cleanup"
This reverts commit 2b67aba94c.
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2021-06-26 00:25:59 +03:00 |
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Sergeanur
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2b67aba94c
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Redo ReadSaveBuf + common.h cleanup
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2021-06-25 19:03:51 +03:00 |
|
Sergeanur
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9fce8636b0
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Fix muzzleflash rotation
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2021-02-26 20:37:22 +02:00 |
|
Sergeanur
|
c5303c2ea4
|
Fix muzzleflash rotation
|
2021-02-26 20:31:26 +02:00 |
|
Sergeanur
|
97351ad2c2
|
Use original animation names from VCS
|
2021-01-27 18:50:24 +02:00 |
|
Sergeanur
|
0f623c2354
|
Use original animation names from VCS
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2021-01-26 19:35:40 +02:00 |
|
withmorten
|
feb993e751
|
get rid of most --MIAMI comments
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2021-01-22 11:43:29 +01:00 |
|
withmorten
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d5ce8b1ea3
|
add the bad crack "features" behind SECUROM define
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2021-01-14 23:16:42 +01:00 |
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aap
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7994b80dcf
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fixed weapon LOS check
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2021-01-13 20:10:04 +01:00 |
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Sergeanur
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c9c447e7a9
|
Weapon flags changed from bit fields to bit mask (R* vision)
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2020-12-26 14:22:02 +02:00 |
|
Sergeanur
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cfda5eb148
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
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2020-12-18 02:58:09 +02:00 |
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Sergeanur
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e9a5670348
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:57:54 +02:00 |
|
Nikolay Korolev
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016ff5b4aa
|
sync with upstream
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2020-12-08 12:00:24 +03:00 |
|
Sergeanur
|
aae4f3319f
|
Fixes
|
2020-12-08 03:29:08 +02:00 |
|
Nikolay Korolev
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fe918d41c2
|
garages revision + some fixes
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2020-12-06 19:30:51 +03:00 |
|
Sergeanur
|
43d5831394
|
cAudioManager::ProcessPedOneShots + fixes
|
2020-12-01 23:38:36 +02:00 |
|
Sergeanur
|
fe40f65703
|
Reorganize CPed functions into their original cpp files
|
2020-11-20 01:18:37 +02:00 |
|
Sergeanur
|
9e45feb4fa
|
Reorganize CPed functions into their original cpp files
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2020-11-19 21:12:20 +02:00 |
|
Fire-Head
|
f7b1ba4049
|
fix FireShotgun missing normalise
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2020-10-28 03:10:53 +03:00 |
|
majestic
|
6a89fe401a
|
Fluff done, FireInstantHit fix
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2020-10-23 07:51:24 -07:00 |
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Sergeanur
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0d20f1c364
|
Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
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2020-10-18 17:15:49 +03:00 |
|
Sergeanur
|
b91f6a4550
|
Setter for bIsStatic (became virtual in SA)
|
2020-10-18 16:40:06 +03:00 |
|
Nikolay Korolev
|
b42d9e3e7c
|
silentpatch fixes
|
2020-09-26 13:30:22 +03:00 |
|
Fire-Head
|
c22d252246
|
fix melee car damage
|
2020-08-30 17:50:03 +03:00 |
|
Fire-Head
|
210c7b8785
|
bike shooting fix + trace temp fix
|
2020-08-27 20:27:28 +03:00 |
|
Fire-Head
|
a38702a7d2
|
weapons
|
2020-08-27 19:52:43 +03:00 |
|
erorcun
|
eda50bc32b
|
Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)
|
2020-07-01 15:28:43 +03:00 |
|
eray orçunus
|
f3ed6659c3
|
CWanted, anim fix, ped objs renaming, remove III beta features
|
2020-06-22 04:20:56 +03:00 |
|
eray orçunus
|
2d2833f2e4
|
more weapon fixes
|
2020-06-20 17:30:28 +03:00 |
|
eray orçunus
|
0625954bb7
|
Ducking, shooting vehicle occupants and weapon fixes
|
2020-06-20 16:23:32 +03:00 |
|
eray orçunus
|
e44704dc82
|
Ped, Weapon and fixes
|
2020-06-17 21:24:59 +03:00 |
|
eray orçunus
|
c6bb1f5d0d
|
some cutscene opcodes and heli guns
|
2020-06-16 20:35:09 +03:00 |
|
eray orçunus
|
c4e129509b
|
Peds & fixes continues
|
2020-06-15 23:43:20 +03:00 |
|
aap
|
5711159e68
|
CBike done
|
2020-06-07 00:01:59 +02:00 |
|
eray orçunus
|
4e4a3489ef
|
Use KnockOffRider
|
2020-06-06 17:19:36 +03:00 |
|
eray orçunus
|
5dc410a999
|
Peds, eSound and PedState enum, fixes
|
2020-06-03 17:01:11 +03:00 |
|
aap
|
2ca3c50463
|
some CBike code; vehicle cleanup
|
2020-06-02 23:35:20 +02:00 |
|