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https://github.com/rei-2/Amalgam.git
synced 2026-10-11 01:38:15 +08:00
misc fixes
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f35919cca7
commit
79b012d413
7 files changed
+45
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@@ -654,7 +654,7 @@ std::vector<Point_t> CAimbotProjectile::GetSplashPoints(Target_t& tTarget, std::
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return false;
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bErase = tPoint.m_tSolution.m_iCalculated == CalculatedEnum::Good;
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if (!bErase || !m_tInfo.m_flPrimeTime && int(tPoint.m_tSolution.m_flTime / TICK_INTERVAL) + 1 != iSimTime)
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if (!bErase /*|| !m_tInfo.m_flPrimeTime && int(tPoint.m_tSolution.m_flTime / TICK_INTERVAL) + 1 != iSimTime*/)
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return false;
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vPointDistances.emplace_back(tPoint, tPoint.m_vPoint.DistTo(tTarget.m_vPos));
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@@ -788,7 +788,7 @@ std::vector<Point_t> CAimbotProjectile::GetSplashPointsSimple(Target_t& tTarget,
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CalculateAngle(m_tInfo.m_vLocalEye, tPoint.m_vPoint, iSimTime, tPoint.m_tSolution);
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bErase = tPoint.m_tSolution.m_iCalculated == CalculatedEnum::Good;
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if (!bErase || !m_tInfo.m_flPrimeTime && int(tPoint.m_tSolution.m_flTime / TICK_INTERVAL) + 1 != iSimTime)
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if (!bErase /*|| !m_tInfo.m_flPrimeTime && int(tPoint.m_tSolution.m_flTime / TICK_INTERVAL) + 1 != iSimTime*/)
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return false;
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vPointDistances.emplace_back(tPoint, tPoint.m_vPoint.DistTo(tTarget.m_vPos));
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@@ -1169,7 +1169,8 @@ bool CAimbotProjectile::TestAngle(CTFPlayer* pLocal, CTFWeaponBase* pWeapon, Tar
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F::ProjSim.SetupTrace(filter, nMask, pWeapon);
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#ifdef SPLASH_DEBUG5
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G::BoxStorage.emplace_back(vPoint, tProjInfo.m_vHull * -1, tProjInfo.m_vHull, Vec3(), I::GlobalVars->curtime + 5.f, Color_t(255, 0, 0), Color_t(0, 0, 0, 0));
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Vec3 vHull = tProjInfo.m_vHull.Max(1);
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G::BoxStorage.emplace_back(vPoint, vHull * -1, vHull, Vec3(), I::GlobalVars->curtime + 5.f, Color_t(255, 0, 0), Color_t(0, 0, 0, 0));
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#endif
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if (!tProjInfo.m_flGravity)
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@@ -1269,10 +1270,10 @@ bool CAimbotProjectile::TestAngle(CTFPlayer* pLocal, CTFWeaponBase* pWeapon, Tar
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#ifdef SPLASH_DEBUG5
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G::BoxStorage.pop_back();
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if (bValid)
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G::BoxStorage.emplace_back(vPoint, tProjInfo.m_vHull * -1, tProjInfo.m_vHull, Vec3(), I::GlobalVars->curtime + 5.f, Color_t(0, 255, 0), Color_t(0, 0, 0, 0));
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G::BoxStorage.emplace_back(vPoint, vHull * -1, vHull, Vec3(), I::GlobalVars->curtime + 5.f, Color_t(0, 255, 0), Color_t(0, 0, 0, 0));
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else if (!bTime)
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{
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G::BoxStorage.emplace_back(vPoint, tProjInfo.m_vHull * -1, tProjInfo.m_vHull, Vec3(), I::GlobalVars->curtime + 5.f, Color_t(255, 0, 255), Color_t(0, 0, 0, 0));
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G::BoxStorage.emplace_back(vPoint, vHull * -1, vHull, Vec3(), I::GlobalVars->curtime + 5.f, Color_t(255, 0, 255), Color_t(0, 0, 0, 0));
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if (bSplash)
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{
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G::BoxStorage.emplace_back(trace.endpos, Vec3(-1, -1, -1), Vec3(1, 1, 1), Vec3(), I::GlobalVars->curtime + 5.f, Color_t(0, 0, 0), Color_t(0, 0, 0, 0));
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@@ -1280,7 +1281,7 @@ bool CAimbotProjectile::TestAngle(CTFPlayer* pLocal, CTFWeaponBase* pWeapon, Tar
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}
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}
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else
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G::BoxStorage.emplace_back(vPoint, tProjInfo.m_vHull * -1, tProjInfo.m_vHull, Vec3(), I::GlobalVars->curtime + 5.f, Color_t(0, 0, 255), Color_t(0, 0, 0, 0));
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G::BoxStorage.emplace_back(vPoint, vHull * -1, vHull, Vec3(), I::GlobalVars->curtime + 5.f, Color_t(0, 0, 255), Color_t(0, 0, 0, 0));
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#endif
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if (bValid)
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@@ -3,7 +3,7 @@
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MAKE_SIGNATURE(CBasePlayer_CalcViewModelView, "client.dll", "48 89 74 24 ? 55 41 56 41 57 48 8D AC 24", 0x0);
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MAKE_HOOK(CBasePlayer_CalcViewModelView, S::CBasePlayer_CalcViewModelView(), void,
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void* rcx, CBaseEntity* pOwner, const Vec3& vEyePosition, Vec3& vEyeAngles)
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void* rcx, CBaseEntity* pOwner, Vec3& vEyePosition, Vec3& vEyeAngles)
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{
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#ifdef DEBUG_HOOKS
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if (!Vars::Hooks::CBasePlayer_CalcViewModelView[DEFAULT_BIND])
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@@ -17,14 +17,7 @@ MAKE_HOOK(CBasePlayer_CalcViewModelView, S::CBasePlayer_CalcViewModelView(), voi
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|| Vars::Visuals::UI::CleanScreenshots.Value && I::EngineClient->IsTakingScreenshot())
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return CALL_ORIGINAL(rcx, pOwner, vEyePosition, vEyeAngles);
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bool bFlip = false;
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{
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static auto cl_flipviewmodels = U::ConVars.FindVar("cl_flipviewmodels");
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if (cl_flipviewmodels->GetBool())
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bFlip = !bFlip;
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if (G::FlipViewmodels)
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bFlip = !bFlip;
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}
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bool bFlip = G::FlipViewmodels;
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if (Vars::Visuals::Viewmodel::ViewmodelAim.Value)
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{
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@@ -38,13 +31,12 @@ MAKE_HOOK(CBasePlayer_CalcViewModelView, S::CBasePlayer_CalcViewModelView(), voi
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}
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}
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Vec3 vNewEyePosition = vEyePosition;
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if (bOffset)
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{
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Vec3 vForward, vRight, vUp; Math::AngleVectors(vEyeAngles, &vForward, &vRight, &vUp);
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vNewEyePosition += vForward * vOffset.y;
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vNewEyePosition += vRight * vOffset.x * (bFlip ? -1 : 1);
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vNewEyePosition += vUp * vOffset.z;
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vEyePosition += vForward * vOffset.y;
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vEyePosition += vRight * vOffset.x * (bFlip ? -1 : 1);
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vEyePosition += vUp * vOffset.z;
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}
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if (Vars::Visuals::Viewmodel::Pitch.Value)
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vEyeAngles.x += Vars::Visuals::Viewmodel::Pitch.Value;
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@@ -53,5 +45,5 @@ MAKE_HOOK(CBasePlayer_CalcViewModelView, S::CBasePlayer_CalcViewModelView(), voi
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if (Vars::Visuals::Viewmodel::Roll.Value)
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vEyeAngles.z += Vars::Visuals::Viewmodel::Roll.Value * (bFlip ? -1 : 1);
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CALL_ORIGINAL(rcx, pOwner, vNewEyePosition, vEyeAngles);
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CALL_ORIGINAL(rcx, pOwner, vEyePosition, vEyeAngles);
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}
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@@ -256,9 +256,35 @@ MAKE_HOOK(Cbuf_ExecuteCommand, S::Cbuf_ExecuteCommand(), void,
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s_sCmdString = std::format("{} {}", sCommand, s_sCmdString).substr(0, COMMAND_MAX_LENGTH - 1);
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strncpy_s(args.m_pArgSBuffer, s_sCmdString.c_str(), COMMAND_MAX_LENGTH);
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args.m_nArgv0Size = int(strlen(sCommand)) + 1;
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break;
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}
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case FNV1A::Hash32Const("cl_flipviewmodels"):
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{ // server does string comparison to "1"
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auto pCVar = I::CVar->FindVar(sCommand);
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if (!pCVar)
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break;
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CALL_ORIGINAL(args, source);
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try
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{
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if (pCVar->GetFloat() != float(std::stoi(pCVar->GetString())))
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break;
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auto sValue = std::format("{}", pCVar->GetInt());
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if (FNV1A::Hash32(sValue.c_str()) == FNV1A::Hash32(pCVar->GetString()))
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break;
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pCVar->SetValue(sValue.c_str());
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SDK::Output("Cbuf_ExecuteCommand", std::format("{}: {}, {}, {}", sCommand, pCVar->GetString(), pCVar->GetFloat(), pCVar->GetInt()).c_str());
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}
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catch (...) {}
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return;
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}
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}
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}
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CALL_ORIGINAL(args, source);
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CALL_ORIGINAL(args, source);
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}
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@@ -786,7 +786,7 @@ void SDK::WalkTo(CUserCmd* pCmd, CTFPlayer* pLocal, Vec3& vTo, float flScale)
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void SDK::GetProjectileFireSetup(CTFPlayer* pPlayer, const Vec3& vAngIn, Vec3 vOffset, Vec3& vPosOut, Vec3& vAngOut, bool bPipes, bool bInterp, bool bAllowFlip)
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{
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static auto cl_flipviewmodels = U::ConVars.FindVar("cl_flipviewmodels");
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if (bAllowFlip && cl_flipviewmodels->GetBool())
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if (bAllowFlip && FNV1A::Hash32(cl_flipviewmodels->GetString()) == FNV1A::Hash32Const("1"))
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vOffset.y *= -1.f;
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const Vec3 vShootPos = bInterp ? pPlayer->GetEyePosition() : pPlayer->GetShootPos();
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@@ -360,8 +360,8 @@ namespace Vars
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CVar(HuntsmanClamp, "Huntsman clamp", 5.f, NOSAVE | DEBUGVAR | SLIDER_CLAMP | SLIDER_PRECISION, 0.f, 10.f, 0.5f);
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CVar(HuntsmanPullPoint, "Huntsman pull point", false, NOSAVE | DEBUGVAR);
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CVar(SplashPointsDirect, "Direct splash points", 100, NOSAVE | DEBUGVAR | SLIDER_MIN, 1, 400, 5);
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CVar(SplashPointsArc, "Arc splash points", 100, NOSAVE | DEBUGVAR | SLIDER_MIN, 1, 400, 5);
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CVar(SplashPointsDirect, "Direct splash points", 100, NOSAVE | DEBUGVAR | SLIDER_MIN, 0, 400, 5);
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CVar(SplashPointsArc, "Arc splash points", 100, NOSAVE | DEBUGVAR | SLIDER_MIN, 0, 400, 5);
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CVar(SplashCountDirect, "Direct splash count", 100, NOSAVE | DEBUGVAR | SLIDER_MIN, 1, 100);
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CVar(SplashCountArc, "Arc splash count", 5, NOSAVE | DEBUGVAR | SLIDER_MIN, 1, 100);
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CVar(SplashRotateX, "Splash Rx", -1.f, NOSAVE | DEBUGVAR | SLIDER_MIN | SLIDER_PRECISION, -1.f, 360.f);
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@@ -23,7 +23,7 @@ bool Timer::Run(float flS)
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return false;
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}
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inline void Timer::Update()
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void Timer::Update()
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{
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m_flLast = SDK::PlatFloatTime();
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}
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@@ -9,5 +9,5 @@ public:
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Timer();
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bool Check(float flS) const;
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bool Run(float flS);
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inline void Update();
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void Update();
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};
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