Xonk
e1a1a8d5c5
same as last lol
2026-03-23 21:11:11 -04:00
Xonk
9ae1a71f83
(floodfill) slightly less yellow lanterns
2026-03-23 21:09:28 -04:00
Xonk
e645083af4
(floodfill) tweak color for froglight & lantern
2026-03-23 21:05:42 -04:00
Xonk
41222aa291
add toggles for doors/trapdoors blocking floodfill
2026-03-22 22:29:19 -04:00
Xonk
b1e103343b
tune floodfill light colors. add lightblock color sliders. change LPV illumination default value
2026-03-22 21:42:32 -04:00
Xonk
ce6fd3944c
create #include guards for settings file. remove a few unused settings, remove some redundant code
2025-12-07 00:57:54 -05:00
Xonk
11a2df348b
(Finish scene controller) Add daily weather, daily rainy weather, daily rainy weather for hot/cold biomes., and create controls for all of them. improve water caustics. add dedicated LPV fog illumination raymarcher. add individual minimum indoor/outdoor light control. fix bloomy fog and disallow it to apply on clouds. Cleanup code and remove unused shader settings. fix lightning bolts and readd lightning flashes. fix puddles appearing in biomes they shouldnt. fix puddles using wrong normals in full wetness. improve cloud to fog intersection data (thank you merlin). remove unused shader programs
2025-11-13 21:49:57 -05:00
fayer3
109c222149
make redstone wire and repeater not block light
2025-04-27 00:40:29 +02:00
Xonk
06c571c00a
add contents of Miki_P98's PR in main branch
2024-11-16 19:19:12 -05:00
Xonk
56ad3b059d
add floodfill light propagation in vl fog. fix up nether and end shaders. tweaked shadows some. improved filtering for shadows/ssao, and VL fog. improved the "clouds intersect terrain" setting
2024-06-19 21:44:21 -04:00
NULL511
d9e82f688a
fix glass mapping
2024-06-17 15:32:30 -04:00
NULL511
bf20af2d12
fix snow layers mapping; fix block entity mappings; reduce shadow lpv code
2024-06-16 16:22:34 -04:00
NULL511
6a8db59768
reduce candle switch; optimize floodfill mask
2024-06-14 00:05:39 -04:00
NULL511
d60e25c622
candle color fix
2024-06-13 23:35:32 -04:00
NULL511
7b89809149
conquest fireflies
2024-06-13 23:27:33 -04:00
NULL511
a40843f2ae
add maccaws lights
2024-06-13 22:11:47 -04:00
NULL511
5dbf1df2aa
fix floodfill entity flames
2024-06-10 18:38:36 -04:00
NULL511
350f2512d5
apply saturation to tint too
2024-06-09 02:00:45 -04:00
NULL511
4e2e781454
add floodfill saturation slider
2024-06-09 01:51:28 -04:00
NULL511
36c9bef3f0
add wall IDs
2024-05-25 13:09:32 -04:00
NULL511
dde6acac97
add more floodfill light sources
2024-05-24 14:55:21 -04:00
NULL511
dc8a331f55
misc floodfill fixes
2024-05-08 12:26:37 -04:00
NULL511
8c8531701b
item/entity light fixes
2024-05-07 10:53:28 -04:00
NULL511
0c88744e8d
item lights
2024-05-07 10:27:37 -04:00
NULL511
a1cb96dd03
migrate block data to image; hand-light initial
2024-05-06 15:12:52 -04:00
NULL511
1cdd018491
floodfill player fixes; add furnace lights
2024-05-05 00:52:23 -04:00
NULL511
ce6993c433
floodfill ignore group
2024-05-05 00:35:07 -04:00
Xonk
25a2284a60
LOTS of fixes, changes, improvements. changes made is bloated because of a skill issue.
...
FIXED AND IMPROVED translucent rendering. FIXED random stuff from rendering over the hand. FIXED hand shading. FIXED blue horses. FIXED translucent lighting on the hand. FIXED translucent lighting on entities. IMPROVED colored shadows. IMPROVED SSAO application to the scene. IMPROVED subsurface scattering and give it more settings. IMPROVED bloom. ADD AgX tonemap and make it default.
2024-05-04 21:08:24 -04:00