Xonk
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ce476f2c3f
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use GL_ARB_shader_image_load_store instead of GL_EXT_shader_image_load_store to fix floodfill on mesa intel
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2025-11-23 00:50:24 -05:00 |
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Xonk
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1bdfa87fbd
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remove usage of DRAWBUFFERS in favor of RENDERTARGETS. ensure i stop writing undefined data to some buffers.
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2025-11-23 00:29:43 -05:00 |
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Xonk
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36739e3d67
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disable seperate_entity_draws by default
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2025-11-22 21:28:50 -05:00 |
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Xonk
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4eb8c96cbe
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(mesa bug fix test) write to all components of colortex7
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2025-11-22 20:47:50 -05:00 |
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Xonk
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f796045228
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add requested setting for bloomy fog underwater, and enchant glint brightness
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2025-11-22 20:36:44 -05:00 |
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Xonk
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877d988574
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remove unused shader settings
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2025-11-22 20:35:01 -05:00 |
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Xonk
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602cf7fd32
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try to make mipmap level look the same across window resolutions and TAAU scaling
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2025-11-16 23:20:49 -05:00 |
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Xonk
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03faca1671
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use IGN for all volumetric fog
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2025-11-16 00:17:01 -05:00 |
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Xonk
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9b88169918
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disable local fog effects in-doors
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2025-11-14 21:49:41 -05:00 |
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Xonk
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ea665b87ba
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fix end shader attempt 2
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2025-11-13 22:34:23 -05:00 |
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Xonk
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6b774752eb
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undo that potential fix
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2025-11-13 22:20:55 -05:00 |
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Xonk
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58e17db902
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potential bloomy fog fix for end. remove unused files
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2025-11-13 22:18:32 -05:00 |
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Xonk
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e9ec273106
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slightly tweak sky
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2025-11-13 21:50:37 -05:00 |
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Xonk
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11a2df348b
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(Finish scene controller) Add daily weather, daily rainy weather, daily rainy weather for hot/cold biomes., and create controls for all of them. improve water caustics. add dedicated LPV fog illumination raymarcher. add individual minimum indoor/outdoor light control. fix bloomy fog and disallow it to apply on clouds. Cleanup code and remove unused shader settings. fix lightning bolts and readd lightning flashes. fix puddles appearing in biomes they shouldnt. fix puddles using wrong normals in full wetness. improve cloud to fog intersection data (thank you merlin). remove unused shader programs
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2025-11-13 21:49:57 -05:00 |
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Xonk
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b63816a1cb
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fix indirect lighting being too bright on translucent DH LODs
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2025-11-09 23:42:24 -05:00 |
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Xonk
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fcd07c0d2f
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adjust freq of noise samples on large cumulus. fix cloud to fog interesection when all 3 layers are enabled
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2025-11-05 18:45:48 -05:00 |
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Xonk
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0912bdac6d
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fix horizon speckles with altostratus clouds
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2025-11-04 22:53:34 -05:00 |
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Xonk
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c5aa5ac779
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update en_us.lang
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2025-10-23 21:36:17 -04:00 |
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Xonk
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52861389a7
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add warning for resourcepack sky setting
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2025-10-23 19:10:21 -04:00 |
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Xonk
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dd4d979a90
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fix previous oopsi doopsi
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2025-10-23 18:05:30 -04:00 |
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Xonk
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bf14967b39
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fix particles when resourcepack sky is enabled
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2025-10-23 17:43:51 -04:00 |
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Xonk
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d0c7620687
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fix typo in en_us.lang
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2025-10-21 16:23:19 -04:00 |
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Xonk
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8706b4e649
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Slightly improve DOF submenu and labels. add descriptions to most settings.
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2025-10-08 19:26:44 -04:00 |
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Xonk
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e4f9da24d6
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use lightmaps in 1.21.9 end lighting, add night vision for end
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2025-10-03 23:44:44 -04:00 |
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Xonk
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368619eb87
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Update shaders.properties
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2025-10-03 23:18:21 -04:00 |
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Xonk
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ed2be24231
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make climate submenu exist again
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2025-10-03 23:12:06 -04:00 |
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Xonk
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90e00d3d20
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fix broken plants when SSRT was enabled
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2025-10-03 22:51:52 -04:00 |
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Xonk
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7487d5b8a8
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fix bug with previous commit when GTAO was used, clean some code across the shader
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2025-10-03 22:47:04 -04:00 |
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Xonk
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8bc54366d3
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add "HQ SSAO" setting
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2025-10-03 22:42:32 -04:00 |
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Xonk
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4a710e7339
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Add "color processing" and "camera settings" submenu, reorganize submenus some. Bundle TAA and TAAU options into a slider. add more lang labels for settings. fix a few #include guards being wrong in some programs.
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2025-10-03 22:37:14 -04:00 |
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Xonk
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96300f2601
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fix small include guard error
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2025-09-30 19:11:29 -04:00 |
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Xonk
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e74b02c7fa
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fix error related to previous change
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2025-09-29 17:53:29 -04:00 |
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Xonk
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ef8ba6a8c1
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improve purkinje effect blend setting and make it turn off at 0% blend
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2025-09-25 17:21:57 -04:00 |
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Xonk
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1c1e03a69a
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fix compile error
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2025-09-15 17:49:16 -04:00 |
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Xonk
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dc94c37a08
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add lang labels for puddle modes
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2025-09-15 17:47:21 -04:00 |
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Xonk
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c196deaf6c
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Add puddle/wetness mode settings
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2025-09-15 17:45:37 -04:00 |
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Xonk
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ab09774a6f
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accidentally unchecked a bit of code lmfao
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2025-09-14 23:09:47 -04:00 |
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Xonk
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cc4244a37e
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improve cloud lighting + clean cloud code slightly
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2025-09-14 23:04:21 -04:00 |
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Xonk
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146d06ac11
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fix mistake when fixing litematica with world curvature enabled
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2025-09-13 15:23:22 -04:00 |
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Xonk
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5d8d3d753d
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fix potential issues with block breaking texture across RP's
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2025-09-13 15:05:10 -04:00 |
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Xonk
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d5530bbe5a
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fix world curvature with litematica displays
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2025-09-13 14:57:14 -04:00 |
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Xonk
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298a2bd4fc
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Fix compile error when GTAO and SSRT are enabled
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2025-09-13 14:51:09 -04:00 |
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Xonk
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ca630e2646
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add more debug views
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2025-09-09 17:46:00 -04:00 |
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Xonk
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ba80dc0fa7
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small improvements to vanilla emissives (spidereys), enchant glint, beacon beam.
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2025-09-08 00:21:38 -04:00 |
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Xonk
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11f0717252
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make reinhard_jodie_ruined tonemap setting. make reflections submenu a single column
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2025-09-06 22:19:43 -04:00 |
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Xonk
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3333e4caaf
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add variant of reinhard-jodie similar looking to linear that dies on bright stuff
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2025-09-06 22:02:27 -04:00 |
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Xonk
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7f925237ea
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ensure clouds are disabled if all layers are disabled. small default setting tweak
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2025-09-05 23:17:37 -04:00 |
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Xonk
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a88d8e9f9c
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fix compile error when large cumulus cloud layer was disabled. fix fog failing to render with some combos of layers enabled and disabled. fix white screen when altostratus was disabled
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2025-09-05 23:03:52 -04:00 |
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Xonk
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f09294b512
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fix cloud blend orders. clean clouds code a little
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2025-09-05 22:55:48 -04:00 |
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Xonk
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b3ca76be89
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tiny exposure boost for jodie
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2025-08-31 23:55:14 -04:00 |
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