Commit Graph

  • ad69f4f9c9 (experimental TAA setting) accidentally made a check in the wrong direction causing it to never be enabled lol Xonk 2026-01-05 16:36:01 -05:00
  • 80e6504742 add terrible SSR fallback for LOD reflections on non LODs Xonk 2026-01-04 01:12:27 -05:00
  • bccc0ddcd7 experimental TAA setting (reduce clamping radius during motion) Xonk 2026-01-04 00:58:44 -05:00
  • 4e2b9ec934 improve volumetrics convergence when the camera is still Xonk 2026-01-04 00:39:38 -05:00
  • e5a3e7465c add debug "SSR_SELF_REFLECT_FIX", add puddle label cuz i forgot lol. add refraction submenu access to water submenu Xonk 2026-01-03 20:52:55 -05:00
  • 4bc09aef1d add text label to wetness submenu, slightly improve full wet look Xonk 2026-01-03 20:04:28 -05:00
  • d52781e808 relabel refractions settings for consistency Xonk 2026-01-03 19:38:04 -05:00
  • 77e92d8921 fix TAA jitter not disabling entirely with TAA Xonk 2026-01-03 16:45:46 -05:00
  • 22bd410156 add film grain effect Xonk 2026-01-03 16:02:06 -05:00
  • f5fc71da67 lower atmoshphere haze amount if LOD mod is used Xonk 2025-12-30 00:09:16 -05:00
  • 8e91c58ae9 add lazy SSR for voxy translucents. add voxy submenu Xonk 2025-12-29 23:55:45 -05:00
  • a7306c9f18 fix edge-fill filter for VL reprojection with VOXY enabled Xonk 2025-12-29 21:48:53 -05:00
  • 6cddbb53b6 clean/fix up code slightly Xonk 2025-12-29 21:40:44 -05:00
  • abad444311 use correct LOD depthbuffer on depth-bsaed effects (ssao, water fog, ss shadows, ect) Xonk 2025-12-29 21:14:29 -05:00
  • 3ad4a73531 fix actual wrong depthbuffer cause Xonk 2025-12-29 20:58:36 -05:00
  • f92aca1a21 fix wrong LOD depthbuffers being used for water fog raymarcher Xonk 2025-12-29 20:50:25 -05:00
  • 5bb6ba3685 fix sun specular mult on voxy water. fix tiny code problem where sun reflection wouldnt actually disable Xonk 2025-12-28 22:59:36 -05:00
  • 4a47cee1b4 add emergency error if both voxy and DH are enabled at the same time Xonk 2025-12-23 18:43:08 -05:00
  • ced69068c1 fix screenspace shadows with temporal upscaling enabled. Xonk 2025-12-23 18:11:24 -05:00
  • a086b2c5e9 fix voxy in non-overworld dimensions Xonk 2025-12-23 17:43:09 -05:00
  • f652331304 fix moonphase setting not appearing. fix SSRT ambient light being *slightly* darker than intended (without HQ ambient light) fix description of some post processing effects Xonk 2025-12-22 17:22:14 -05:00
  • 5ebf76829f small code cleanups for voxy support Xonk 2025-12-18 13:55:16 -05:00
  • b3210a4dd5 add voxy support (half done). replace TAA jitter with custom uniform. improve settings for chromatic abberation, motionblur, vignette, and sharpening. Xonk 2025-12-18 00:33:09 -05:00
  • 8349e420d6 fix floodfill toggle not existing in settings Xonk 2025-12-16 17:46:16 -05:00
  • 5818620309 rearrange ordering Xonk 2025-12-16 16:37:17 -05:00
  • 537f0d7a19 add link to check existing bugs to issue template selector Xonk 2025-12-16 16:35:14 -05:00
  • fbd4fa4fe9 add config.yml for issue templates Xonk 2025-12-16 16:20:01 -05:00
  • 7317c317c4 Create config.yml for issue templates Xonk 2025-12-16 16:18:27 -05:00
  • d40a6984b4 reduce dark artifacts at screen edges with SSR/SSRT. fix long range SSRT from glowing weirdly. Xonk 2025-12-14 23:20:52 -05:00
  • 86c554555a ISTG Xonk 2025-12-08 19:34:45 -05:00
  • 860c7fa88e same as last but i forgor a spot Xonk 2025-12-08 19:33:55 -05:00
  • b4f1ec754b fix settings messup Xonk 2025-12-08 19:31:17 -05:00
  • 7b950d6dd8 fix temporal upscaling (broke it last few commits), clean #define checks up Xonk 2025-12-08 18:47:48 -05:00
  • eaf728b3c2 fix switch statement return statement error Xonk 2025-12-07 01:06:48 -05:00
  • a391cf5003 fix small oopsi doopsi from last commit Xonk 2025-12-07 01:00:37 -05:00
  • ce6fd3944c create #include guards for settings file. remove a few unused settings, remove some redundant code Xonk 2025-12-07 00:57:54 -05:00
  • 5e48e7a715 add toggle SCALE_MIPMAP_WITH_RESOLUTION Xonk 2025-12-06 19:17:02 -05:00
  • 041875a6a7 fix alphaTest when POM_OFFSET_SHADOW_BIAS is enabled Xonk 2025-12-01 16:02:44 -05:00
  • 90033d6707 fix oopsi doopsi teehee Xonk 2025-11-23 19:53:18 -05:00
  • 2f1dbb513d re-add DEPTH_WRITE_POM setting Xonk 2025-11-23 19:32:49 -05:00
  • b361c31e58 fix POM_OFFSET_SHADOW_BIAS not showing up in submenu Xonk 2025-11-23 18:44:47 -05:00
  • a04cf9d93f forgor to delete the old code lmao Xonk 2025-11-23 15:50:27 -05:00
  • bafe2bd8dd add POM_OFFSET_SHADOW_BIAS Xonk 2025-11-23 15:45:05 -05:00
  • ce476f2c3f use GL_ARB_shader_image_load_store instead of GL_EXT_shader_image_load_store to fix floodfill on mesa intel Xonk 2025-11-23 00:50:24 -05:00
  • 1bdfa87fbd remove usage of DRAWBUFFERS in favor of RENDERTARGETS. ensure i stop writing undefined data to some buffers. Xonk 2025-11-23 00:29:43 -05:00
  • a0e48db09c quickly add some 1.21.10 block IDs for floodfill release11 Xonk 2025-11-22 22:02:21 -05:00
  • d515eb01b1 update version label Xonk 2025-11-22 21:39:40 -05:00
  • be62a2f391 disable seperate_entity_draws by default Xonk 2025-11-22 21:35:03 -05:00
  • 36739e3d67 disable seperate_entity_draws by default Xonk 2025-11-22 21:28:50 -05:00
  • 4eb8c96cbe (mesa bug fix test) write to all components of colortex7 Xonk 2025-11-22 20:47:50 -05:00
  • f796045228 add requested setting for bloomy fog underwater, and enchant glint brightness Xonk 2025-11-22 20:36:44 -05:00
  • 877d988574 remove unused shader settings Xonk 2025-11-22 20:35:01 -05:00
  • 602cf7fd32 try to make mipmap level look the same across window resolutions and TAAU scaling Xonk 2025-11-16 23:20:49 -05:00
  • 03faca1671 use IGN for all volumetric fog Xonk 2025-11-16 00:17:01 -05:00
  • 9b88169918 disable local fog effects in-doors Xonk 2025-11-14 21:49:41 -05:00
  • ea665b87ba fix end shader attempt 2 Xonk 2025-11-13 22:34:23 -05:00
  • 6b774752eb undo that potential fix Xonk 2025-11-13 22:20:55 -05:00
  • 58e17db902 potential bloomy fog fix for end. remove unused files Xonk 2025-11-13 22:18:32 -05:00
  • e9ec273106 slightly tweak sky Xonk 2025-11-13 21:50:37 -05:00
  • 11a2df348b (Finish scene controller) Add daily weather, daily rainy weather, daily rainy weather for hot/cold biomes., and create controls for all of them. improve water caustics. add dedicated LPV fog illumination raymarcher. add individual minimum indoor/outdoor light control. fix bloomy fog and disallow it to apply on clouds. Cleanup code and remove unused shader settings. fix lightning bolts and readd lightning flashes. fix puddles appearing in biomes they shouldnt. fix puddles using wrong normals in full wetness. improve cloud to fog intersection data (thank you merlin). remove unused shader programs Xonk 2025-11-13 21:49:57 -05:00
  • b63816a1cb fix indirect lighting being too bright on translucent DH LODs Xonk 2025-11-09 23:42:24 -05:00
  • fcd07c0d2f adjust freq of noise samples on large cumulus. fix cloud to fog interesection when all 3 layers are enabled Xonk 2025-11-05 18:45:48 -05:00
  • 0912bdac6d fix horizon speckles with altostratus clouds Xonk 2025-11-04 22:53:34 -05:00
  • c5aa5ac779 update en_us.lang Xonk 2025-10-23 21:36:17 -04:00
  • 52861389a7 add warning for resourcepack sky setting Xonk 2025-10-23 19:10:21 -04:00
  • dd4d979a90 fix previous oopsi doopsi Xonk 2025-10-23 18:05:30 -04:00
  • bf14967b39 fix particles when resourcepack sky is enabled Xonk 2025-10-23 17:43:51 -04:00
  • d0c7620687 fix typo in en_us.lang Xonk 2025-10-21 16:23:19 -04:00
  • 8706b4e649 Slightly improve DOF submenu and labels. add descriptions to most settings. Xonk 2025-10-08 19:26:44 -04:00
  • e4f9da24d6 use lightmaps in 1.21.9 end lighting, add night vision for end Xonk 2025-10-03 23:44:44 -04:00
  • 368619eb87 Update shaders.properties Xonk 2025-10-03 23:18:21 -04:00
  • ed2be24231 make climate submenu exist again Xonk 2025-10-03 23:12:06 -04:00
  • 90e00d3d20 fix broken plants when SSRT was enabled Xonk 2025-10-03 22:51:52 -04:00
  • 7487d5b8a8 fix bug with previous commit when GTAO was used, clean some code across the shader Xonk 2025-10-03 22:47:04 -04:00
  • 8bc54366d3 add "HQ SSAO" setting Xonk 2025-10-03 22:42:32 -04:00
  • 4a710e7339 Add "color processing" and "camera settings" submenu, reorganize submenus some. Bundle TAA and TAAU options into a slider. add more lang labels for settings. fix a few #include guards being wrong in some programs. Xonk 2025-10-03 22:37:14 -04:00
  • 96300f2601 fix small include guard error Xonk 2025-09-30 19:11:29 -04:00
  • e74b02c7fa fix error related to previous change Xonk 2025-09-29 17:53:29 -04:00
  • ef8ba6a8c1 improve purkinje effect blend setting and make it turn off at 0% blend Xonk 2025-09-25 17:21:57 -04:00
  • 1c1e03a69a fix compile error Xonk 2025-09-15 17:49:16 -04:00
  • dc94c37a08 add lang labels for puddle modes Xonk 2025-09-15 17:47:21 -04:00
  • c196deaf6c Add puddle/wetness mode settings Xonk 2025-09-15 17:45:37 -04:00
  • ab09774a6f accidentally unchecked a bit of code lmfao Xonk 2025-09-14 23:09:47 -04:00
  • cc4244a37e improve cloud lighting + clean cloud code slightly Xonk 2025-09-14 23:04:21 -04:00
  • 146d06ac11 fix mistake when fixing litematica with world curvature enabled Xonk 2025-09-13 15:23:22 -04:00
  • 5d8d3d753d fix potential issues with block breaking texture across RP's Xonk 2025-09-13 15:05:10 -04:00
  • d5530bbe5a fix world curvature with litematica displays Xonk 2025-09-13 14:57:14 -04:00
  • 298a2bd4fc Fix compile error when GTAO and SSRT are enabled Xonk 2025-09-13 14:51:09 -04:00
  • ca630e2646 add more debug views Xonk 2025-09-09 17:46:00 -04:00
  • 4a1e887f9f Update issue templates Xonk 2025-09-08 16:56:58 -04:00
  • f483d86660 Update issue templates Xonk 2025-09-08 16:55:34 -04:00
  • 6631e73a97 Update issue templates Xonk 2025-09-08 16:20:39 -04:00
  • ba80dc0fa7 small improvements to vanilla emissives (spidereys), enchant glint, beacon beam. Xonk 2025-09-08 00:21:38 -04:00
  • 71fa1d95e2 fix compile error when jitter DOF was enabled with DH Xonk 2025-09-07 19:17:37 -04:00
  • 11f0717252 make reinhard_jodie_ruined tonemap setting. make reflections submenu a single column Xonk 2025-09-06 22:19:43 -04:00
  • 3333e4caaf add variant of reinhard-jodie similar looking to linear that dies on bright stuff Xonk 2025-09-06 22:02:27 -04:00
  • 7f925237ea ensure clouds are disabled if all layers are disabled. small default setting tweak Xonk 2025-09-05 23:17:37 -04:00
  • a88d8e9f9c fix compile error when large cumulus cloud layer was disabled. fix fog failing to render with some combos of layers enabled and disabled. fix white screen when altostratus was disabled Xonk 2025-09-05 23:03:52 -04:00
  • f09294b512 fix cloud blend orders. clean clouds code a little Xonk 2025-09-05 22:55:48 -04:00
  • f5f0077cbe Merge pull request #356 from NekoNoct/main Xonk 2025-09-05 15:40:49 -04:00