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Update ReflectionUtility.cs
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@@ -306,7 +306,7 @@ namespace UnityExplorer
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/// <param name="e">The Exception to convert to string.</param>
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/// <param name="innerMost">Should the inner-most Exception of the stack be used? If false, the Exception you provided will be used directly.</param>
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/// <returns>The exception to string.</returns>
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public static string ReflectionExToString(this Exception e, bool innerMost = false)
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public static string ReflectionExToString(this Exception e, bool innerMost = true)
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{
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if (innerMost)
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{
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