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Update ConfigManager.cs
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@@ -82,7 +82,7 @@ namespace UnityExplorer.Config
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Target_Display = new ConfigElement<int>("Target Display",
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"The monitor index for UnityExplorer to use, if you have multiple. 0 is the default display, 1 is secondary, etc. " +
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"A restart is required to deactivate extra windows.",
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"Restart recommended when changing this setting. Make sure your extra monitors are the same resolution as your primary monitor.",
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0);
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Main_Navbar_Anchor = new ConfigElement<UIManager.VerticalAnchor>("Main Navbar Anchor",
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