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mirror of https://github.com/originalnicodr/CinematicUnityExplorer.git synced 2026-10-10 21:13:15 +08:00

Fallback to null check loading if unityVersion throws an exception

This commit is contained in:
Sinai
2021-07-15 05:19:48 +10:00
parent 29c78dc5a6
commit dfd55260a8
+4 -4
View File
@@ -414,7 +414,7 @@ namespace UnityExplorer.UI
private static void LoadBundle()
{
AssetBundle bundle = null;
AssetBundle bundle;
try
{
// Get the Major and Minor of the Unity version
@@ -433,10 +433,10 @@ namespace UnityExplorer.UI
else
bundle = LoadBundle("legacy");
}
catch (Exception ex)
catch
{
ExplorerCore.LogWarning($"Exception loading Explorer AssetBundle!");
ExplorerCore.Log(ex);
ExplorerCore.LogWarning($"Exception parsing Unity version, falling back to old AssetBundle load method...");
bundle = LoadBundle("modern") ?? LoadBundle("legacy.5.6") ?? LoadBundle("legacy");
}
AssetBundle LoadBundle(string id)