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mirror of https://github.com/originalnicodr/CinematicUnityExplorer.git synced 2026-10-10 13:03:15 +08:00

Fixed missing namespace.

This commit is contained in:
originalnicodr
2024-02-06 20:22:44 -03:00
parent 8c0e8db5d8
commit e732672e0a
2 changed files with 7 additions and 0 deletions
+6
View File
@@ -1,6 +1,12 @@
using HarmonyLib;
using System.Collections.Generic;
using UnityEngine;
#if UNHOLLOWER
using IL2CPPUtils = UnhollowerBaseLib.UnhollowerUtils;
#endif
#if INTEROP
using IL2CPPUtils = Il2CppInterop.Common.Il2CppInteropUtils;
#endif
namespace UnityExplorer
{
+1
View File
@@ -224,6 +224,7 @@ namespace UnityExplorer.UI.Panels
continue;
}
// We could expose the color of the arrow to a setting
GameObject arrow = ArrowGenerator.CreateArrow(lookaheadPoints[i].position, lookaheadPoints[i].rotation, Color.green);
arrow.transform.SetParent(pathVisualizer.transform, true);
n = 0;