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https://github.com/originalnicodr/CinematicUnityExplorer.git
synced 2026-10-10 13:03:15 +08:00
Fixed missing namespace.
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@@ -1,6 +1,12 @@
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using HarmonyLib;
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using System.Collections.Generic;
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using UnityEngine;
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#if UNHOLLOWER
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using IL2CPPUtils = UnhollowerBaseLib.UnhollowerUtils;
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#endif
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#if INTEROP
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using IL2CPPUtils = Il2CppInterop.Common.Il2CppInteropUtils;
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#endif
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namespace UnityExplorer
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{
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@@ -224,6 +224,7 @@ namespace UnityExplorer.UI.Panels
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continue;
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}
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// We could expose the color of the arrow to a setting
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GameObject arrow = ArrowGenerator.CreateArrow(lookaheadPoints[i].position, lookaheadPoints[i].rotation, Color.green);
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arrow.transform.SetParent(pathVisualizer.transform, true);
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n = 0;
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