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Fixed missing namespace.
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@@ -224,6 +224,7 @@ namespace UnityExplorer.UI.Panels
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continue;
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}
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// We could expose the color of the arrow to a setting
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GameObject arrow = ArrowGenerator.CreateArrow(lookaheadPoints[i].position, lookaheadPoints[i].rotation, Color.green);
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arrow.transform.SetParent(pathVisualizer.transform, true);
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n = 0;
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